FileSystemEventArgs Klasse

Definition

Stellt Daten für die folgenden Verzeichnisereignisse bereit: Changed, Created und Deleted.

public ref class FileSystemEventArgs : EventArgs
public class FileSystemEventArgs : EventArgs
type FileSystemEventArgs = class
    inherit EventArgs
Public Class FileSystemEventArgs
Inherits EventArgs
Vererbung
FileSystemEventArgs
Abgeleitet

Beispiele

Das folgende Beispiel zeigt, wie Sie eine FileSystemWatcher erstellen, um Dateiänderungen (Erstellt, Löschvorgänge, Umbenennungen, Änderungen) zu überwachen, die auf einem Datenträgerlaufwerk auftreten. Das Beispiel zeigt auch, wie Fehlerbenachrichtigungen ordnungsgemäß empfangen werden.

using System;
using System.IO;

class Program
{
    static void Main(string[] args)
    {
        //  Create a FileSystemWatcher to monitor all files on drive C.
        FileSystemWatcher fsw = new FileSystemWatcher("C:\\");

        //  Watch for changes in LastAccess and LastWrite times, and
        //  the renaming of files or directories.
        fsw.NotifyFilter = NotifyFilters.LastAccess | NotifyFilters.LastWrite
            | NotifyFilters.FileName |NotifyFilters.DirectoryName;

        //  Register a handler that gets called when a
        //  file is created, changed, or deleted.
        fsw.Changed += new FileSystemEventHandler(OnChanged);

        fsw.Created += new FileSystemEventHandler(OnChanged);

        fsw.Deleted += new FileSystemEventHandler(OnChanged);

        //  Register a handler that gets called when a file is renamed.
        fsw.Renamed += new RenamedEventHandler(OnRenamed);

        //  Register a handler that gets called if the
        //  FileSystemWatcher needs to report an error.
        fsw.Error += new ErrorEventHandler(OnError);

        //  Begin watching.
        fsw.EnableRaisingEvents = true;

        Console.WriteLine("Press \'Enter\' to quit the sample.");
        Console.ReadLine();
    }

    //  This method is called when a file is created, changed, or deleted.
    private static void OnChanged(object source, FileSystemEventArgs e)
    {
        //  Show that a file has been created, changed, or deleted.
        WatcherChangeTypes wct = e.ChangeType;
        Console.WriteLine("File {0} {1}", e.FullPath, wct.ToString());
    }

    //  This method is called when a file is renamed.
    private static void OnRenamed(object source, RenamedEventArgs e)
    {
        //  Show that a file has been renamed.
        WatcherChangeTypes wct = e.ChangeType;
        Console.WriteLine("File {0} {2} to {1}", e.OldFullPath, e.FullPath, wct.ToString());
    }

    //  This method is called when the FileSystemWatcher detects an error.
    private static void OnError(object source, ErrorEventArgs e)
    {
        //  Show that an error has been detected.
        Console.WriteLine("The FileSystemWatcher has detected an error");
        //  Give more information if the error is due to an internal buffer overflow.
        if (e.GetException().GetType() == typeof(InternalBufferOverflowException))
        {
            //  This can happen if Windows is reporting many file system events quickly
            //  and internal buffer of the  FileSystemWatcher is not large enough to handle this
            //  rate of events. The InternalBufferOverflowException error informs the application
            //  that some of the file system events are being lost.
            Console.WriteLine(("The file system watcher experienced an internal buffer overflow: " + e.GetException().Message));
        }
    }
}
Imports System.IO

Module Module1
    Sub Main()
        ' Create a FileSystemWatcher to monitor all files on drive C.
        Dim fsw As New FileSystemWatcher("C:\")

        ' Watch for changes in LastAccess and LastWrite times, and
        ' the renaming of files or directories. 
        fsw.NotifyFilter = (NotifyFilters.LastAccess Or NotifyFilters.LastWrite _ 
            Or NotifyFilters.FileName Or NotifyFilters.DirectoryName)

        ' Register a handler that gets called when a 
        ' file is created, changed, or deleted.
        AddHandler fsw.Changed, New FileSystemEventHandler(AddressOf OnChanged)

        ' The commented line of code below is a shorthand of the above line.
        ' AddHandler fsw.Changed, AddressOf OnChanged

        ' NOTE: The shorthand version is used in the remainder of this code.
        ' FileSystemEventHandler
        AddHandler fsw.Created, AddressOf OnChanged 
        ' FileSystemEventHandler
        AddHandler fsw.Deleted, AddressOf OnChanged

        ' Register a handler that gets called when a file is renamed.
        ' RenamedEventHandler
        AddHandler fsw.Renamed, AddressOf OnRenamed

        ' Register a handler that gets called if the 
        ' FileSystemWatcher needs to report an error.
        ' ErrorEventHandler
        AddHandler fsw.Error, AddressOf OnError

        ' Begin watching.
        fsw.EnableRaisingEvents = True

        ' Wait for the user to quit the program.
        Console.WriteLine("Press 'Enter' to quit the sample.")
        Console.ReadLine()
    End Sub

    ' This method is called when a file is created, changed, or deleted.
    Private Sub OnChanged(ByVal source As Object, ByVal e As FileSystemEventArgs)

        ' Show that a file has been created, changed, or deleted.
        Dim wct As WatcherChangeTypes = e.ChangeType
        Console.WriteLine("File {0} {1}", e.FullPath, wct.ToString())
    End Sub

    ' This method is called when a file is renamed.
    Private Sub OnRenamed(ByVal source As Object, ByVal e As RenamedEventArgs)

        ' Show that a file has been renamed.
        Dim wct As WatcherChangeTypes = e.ChangeType
        Console.WriteLine("File {0} {2} to {1}", e.OldFullPath, e.FullPath, wct.ToString())
    End Sub

    ' This method is called when the FileSystemWatcher detects an error.
    Private Sub OnError(ByVal source As Object, ByVal e As ErrorEventArgs)

        ' Show that an error has been detected.
        Console.WriteLine("The FileSystemWatcher has detected an error")

        ' Give more information if the error is due to an internal buffer overflow.
        If TypeOf e.GetException Is InternalBufferOverflowException Then
            ' This can happen if Windows is reporting many file system events quickly 
            ' and internal buffer of the  FileSystemWatcher is not large enough to handle this
            ' rate of events. The InternalBufferOverflowException error informs the application
            ' that some of the file system events are being lost.
            Console.WriteLine( _
                "The file system watcher experienced an internal buffer overflow: " _
                + e.GetException.Message)
        End If
    End Sub
End Module

Hinweise

Die FileSystemEventArgs -Klasse wird als Parameter an Ereignishandler für diese Ereignisse übergeben:

  • Das Changed Ereignis tritt auf, wenn Änderungen an der Größe, den Systemattributen, der Letzten Schreibzeit, der letzten Zugriffszeit oder den Sicherheitsberechtigungen in einer Datei oder einem Verzeichnis in der angegebenen Path von FileSystemWatchervorgenommen werden.

  • Das Created Ereignis tritt auf, wenn eine Datei oder ein Verzeichnis in der angegebenen Path eines FileSystemWatcher erstellt wird.

  • Das Deleted Ereignis tritt auf, wenn eine Datei oder ein Verzeichnis in der angegebenen Path eines FileSystemWatcher gelöscht wird. Weitere Informationen finden Sie unter FileSystemWatcher.

Konstruktoren

FileSystemEventArgs(WatcherChangeTypes, String, String)

Initialisiert eine neue Instanz der FileSystemEventArgs-Klasse.

Eigenschaften

ChangeType

Ruft den Typ des eingetretenen Verzeichnisereignisses ab.

FullPath

Ruft den vollqualifizierten Pfad der betroffenen Datei bzw. des Verzeichnisses ab.

Name

Ruft den Namen der betroffenen Datei bzw. des betroffenen Verzeichnisses ab.

Methoden

Equals(Object)

Bestimmt, ob das angegebene Objekt gleich dem aktuellen Objekt ist.

(Geerbt von Object)
GetHashCode()

Fungiert als Standardhashfunktion.

(Geerbt von Object)
GetType()

Ruft den Type der aktuellen Instanz ab.

(Geerbt von Object)
MemberwiseClone()

Erstellt eine flache Kopie des aktuellen Object.

(Geerbt von Object)
ToString()

Gibt eine Zeichenfolge zurück, die das aktuelle Objekt darstellt.

(Geerbt von Object)

Gilt für:

Weitere Informationen