AdvSimd.MultiplyDoublingWideningUpperAndSubtractSaturate Methode

Definition

Überlädt

MultiplyDoublingWideningUpperAndSubtractSaturate(Vector128<Int32>, Vector128<Int16>, Vector128<Int16>)

int32x4_t vqdmlsl_high_s16 (int32x4_t a, int16x8_t b, int16x8_t c)

A32: VQDMLSL. S16 Qd, Dn+1, Dm+1

A64: SQDMLSL2 Vd.4S, Vn.8H, Vm.8H

MultiplyDoublingWideningUpperAndSubtractSaturate(Vector128<Int64>, Vector128<Int32>, Vector128<Int32>)

int64x2_t vqdmlsl_high_s32 (int64x2_t a, int32x4_t b, int32x4_t c)

A32: VQDMLSL. S32 Qd, Dn+1, Dm+1

A64: SQDMLSL2 Vd.2D, Vn.4S, Vm.4S

MultiplyDoublingWideningUpperAndSubtractSaturate(Vector128<Int32>, Vector128<Int16>, Vector128<Int16>)

Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs

int32x4_t vqdmlsl_high_s16 (int32x4_t a, int16x8_t b, int16x8_t c)

A32: VQDMLSL. S16 Qd, Dn+1, Dm+1

A64: SQDMLSL2 Vd.4S, Vn.8H, Vm.8H

public:
 static System::Runtime::Intrinsics::Vector128<int> MultiplyDoublingWideningUpperAndSubtractSaturate(System::Runtime::Intrinsics::Vector128<int> minuend, System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<int> MultiplyDoublingWideningUpperAndSubtractSaturate (System.Runtime.Intrinsics.Vector128<int> minuend, System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member MultiplyDoublingWideningUpperAndSubtractSaturate : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function MultiplyDoublingWideningUpperAndSubtractSaturate (minuend As Vector128(Of Integer), left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Integer)

Parameter

minuend
Vector128<Int32>
right
Vector128<Int16>

Gibt zurück

Gilt für:

MultiplyDoublingWideningUpperAndSubtractSaturate(Vector128<Int64>, Vector128<Int32>, Vector128<Int32>)

Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs
Quelle:
AdvSimd.PlatformNotSupported.cs

int64x2_t vqdmlsl_high_s32 (int64x2_t a, int32x4_t b, int32x4_t c)

A32: VQDMLSL. S32 Qd, Dn+1, Dm+1

A64: SQDMLSL2 Vd.2D, Vn.4S, Vm.4S

public:
 static System::Runtime::Intrinsics::Vector128<long> MultiplyDoublingWideningUpperAndSubtractSaturate(System::Runtime::Intrinsics::Vector128<long> minuend, System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<long> MultiplyDoublingWideningUpperAndSubtractSaturate (System.Runtime.Intrinsics.Vector128<long> minuend, System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member MultiplyDoublingWideningUpperAndSubtractSaturate : System.Runtime.Intrinsics.Vector128<int64> * System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function MultiplyDoublingWideningUpperAndSubtractSaturate (minuend As Vector128(Of Long), left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Long)

Parameter

minuend
Vector128<Int64>
right
Vector128<Int32>

Gibt zurück

Gilt für: