Avx.Add Methode

Definition

Überlädt

Add(Vector256<Double>, Vector256<Double>)

__m256d _mm256_add_pd (__m256d a, __m256d b)

VADDPD ymm, ymm, ymm/m256

Add(Vector256<Single>, Vector256<Single>)

__m256 _mm256_add_ps (__m256 a, __m256 b)

VADDPS ymm, ymm, ymm/m256

Add(Vector256<Double>, Vector256<Double>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

__m256d _mm256_add_pd (__m256d a, __m256d b)

VADDPD ymm, ymm, ymm/m256

public:
 static System::Runtime::Intrinsics::Vector256<double> Add(System::Runtime::Intrinsics::Vector256<double> left, System::Runtime::Intrinsics::Vector256<double> right);
public static System.Runtime.Intrinsics.Vector256<double> Add (System.Runtime.Intrinsics.Vector256<double> left, System.Runtime.Intrinsics.Vector256<double> right);
static member Add : System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> System.Runtime.Intrinsics.Vector256<double>
Public Shared Function Add (left As Vector256(Of Double), right As Vector256(Of Double)) As Vector256(Of Double)

Parameter

right
Vector256<Double>

Gibt zurück

Gilt für:

Add(Vector256<Single>, Vector256<Single>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

__m256 _mm256_add_ps (__m256 a, __m256 b)

VADDPS ymm, ymm, ymm/m256

public:
 static System::Runtime::Intrinsics::Vector256<float> Add(System::Runtime::Intrinsics::Vector256<float> left, System::Runtime::Intrinsics::Vector256<float> right);
public static System.Runtime.Intrinsics.Vector256<float> Add (System.Runtime.Intrinsics.Vector256<float> left, System.Runtime.Intrinsics.Vector256<float> right);
static member Add : System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> System.Runtime.Intrinsics.Vector256<single>
Public Shared Function Add (left As Vector256(Of Single), right As Vector256(Of Single)) As Vector256(Of Single)

Parameter

right
Vector256<Single>

Gibt zurück

Gilt für: