Avx.MaskStore Methode
Definition
Wichtig
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Überlädt
MaskStore(Double*, Vector128<Double>, Vector128<Double>) |
void _mm_maskstore_pd (double * mem_addr, __m128i mask, __m128d a) VMASKMOVPD m128, xmm, xmm |
MaskStore(Double*, Vector256<Double>, Vector256<Double>) |
void _mm256_maskstore_pd (double * mem_addr, __m256i mask, __m256d a) VMASKMOVPD m256, ymm, ymm |
MaskStore(Single*, Vector128<Single>, Vector128<Single>) |
void _mm_maskstore_ps (float * mem_addr, __m128i mask, __m128 a) VMASKMOVPS m128, xmm, xmm |
MaskStore(Single*, Vector256<Single>, Vector256<Single>) |
void _mm256_maskstore_ps (float * mem_addr, __m256i mask, __m256 a) VMASKMOVPS m256, ymm, ymm |
MaskStore(Double*, Vector128<Double>, Vector128<Double>)
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
void _mm_maskstore_pd (double * mem_addr, __m128i mask, __m128d a)
VMASKMOVPD m128, xmm, xmm
public:
static void MaskStore(double* address, System::Runtime::Intrinsics::Vector128<double> mask, System::Runtime::Intrinsics::Vector128<double> source);
public static void MaskStore (double* address, System.Runtime.Intrinsics.Vector128<double> mask, System.Runtime.Intrinsics.Vector128<double> source);
static member MaskStore : nativeptr<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> -> unit
Parameter
- address
- Double*
Gilt für:
MaskStore(Double*, Vector256<Double>, Vector256<Double>)
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
void _mm256_maskstore_pd (double * mem_addr, __m256i mask, __m256d a)
VMASKMOVPD m256, ymm, ymm
public:
static void MaskStore(double* address, System::Runtime::Intrinsics::Vector256<double> mask, System::Runtime::Intrinsics::Vector256<double> source);
public static void MaskStore (double* address, System.Runtime.Intrinsics.Vector256<double> mask, System.Runtime.Intrinsics.Vector256<double> source);
static member MaskStore : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> * System.Runtime.Intrinsics.Vector256<double> -> unit
Parameter
- address
- Double*
Gilt für:
MaskStore(Single*, Vector128<Single>, Vector128<Single>)
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
void _mm_maskstore_ps (float * mem_addr, __m128i mask, __m128 a)
VMASKMOVPS m128, xmm, xmm
public:
static void MaskStore(float* address, System::Runtime::Intrinsics::Vector128<float> mask, System::Runtime::Intrinsics::Vector128<float> source);
public static void MaskStore (float* address, System.Runtime.Intrinsics.Vector128<float> mask, System.Runtime.Intrinsics.Vector128<float> source);
static member MaskStore : nativeptr<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> -> unit
Parameter
- address
- Single*
Gilt für:
MaskStore(Single*, Vector256<Single>, Vector256<Single>)
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
- Quelle:
- Avx.cs
void _mm256_maskstore_ps (float * mem_addr, __m256i mask, __m256 a)
VMASKMOVPS m256, ymm, ymm
public:
static void MaskStore(float* address, System::Runtime::Intrinsics::Vector256<float> mask, System::Runtime::Intrinsics::Vector256<float> source);
public static void MaskStore (float* address, System.Runtime.Intrinsics.Vector256<float> mask, System.Runtime.Intrinsics.Vector256<float> source);
static member MaskStore : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> * System.Runtime.Intrinsics.Vector256<single> -> unit
Parameter
- address
- Single*