Avx.Store Methode

Definition

Überlädt

Store(Byte*, Vector256<Byte>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(Double*, Vector256<Double>)

void _mm256_storeu_pd (double * mem_addr, __m256d a)

MOVUPD m256, ymm

Store(Int16*, Vector256<Int16>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(Int32*, Vector256<Int32>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(Int64*, Vector256<Int64>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(SByte*, Vector256<SByte>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(Single*, Vector256<Single>)

void _mm256_storeu_ps (float * mem_addr, __m256 a)

MOVUPS m256, ymm

Store(UInt16*, Vector256<UInt16>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(UInt32*, Vector256<UInt32>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(UInt64*, Vector256<UInt64>)

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

Store(Byte*, Vector256<Byte>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void Store (byte* address, System.Runtime.Intrinsics.Vector256<byte> source);
static member Store : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit

Parameter

address
Byte*
source
Vector256<Byte>

Gilt für:

Store(Double*, Vector256<Double>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_pd (double * mem_addr, __m256d a)

MOVUPD m256, ymm

public:
 static void Store(double* address, System::Runtime::Intrinsics::Vector256<double> source);
public static void Store (double* address, System.Runtime.Intrinsics.Vector256<double> source);
static member Store : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> -> unit

Parameter

address
Double*
source
Vector256<Double>

Gilt für:

Store(Int16*, Vector256<Int16>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(short* address, System::Runtime::Intrinsics::Vector256<short> source);
public static void Store (short* address, System.Runtime.Intrinsics.Vector256<short> source);
static member Store : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit

Parameter

address
Int16*
source
Vector256<Int16>

Gilt für:

Store(Int32*, Vector256<Int32>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(int* address, System::Runtime::Intrinsics::Vector256<int> source);
public static void Store (int* address, System.Runtime.Intrinsics.Vector256<int> source);
static member Store : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> -> unit

Parameter

address
Int32*
source
Vector256<Int32>

Gilt für:

Store(Int64*, Vector256<Int64>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(long* address, System::Runtime::Intrinsics::Vector256<long> source);
public static void Store (long* address, System.Runtime.Intrinsics.Vector256<long> source);
static member Store : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit

Parameter

address
Int64*
source
Vector256<Int64>

Gilt für:

Store(SByte*, Vector256<SByte>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void Store (sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member Store : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit

Parameter

address
SByte*
source
Vector256<SByte>

Gilt für:

Store(Single*, Vector256<Single>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_ps (float * mem_addr, __m256 a)

MOVUPS m256, ymm

public:
 static void Store(float* address, System::Runtime::Intrinsics::Vector256<float> source);
public static void Store (float* address, System.Runtime.Intrinsics.Vector256<float> source);
static member Store : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> -> unit

Parameter

address
Single*
source
Vector256<Single>

Gilt für:

Store(UInt16*, Vector256<UInt16>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void Store (ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source);
static member Store : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit

Parameter

address
UInt16*
source
Vector256<UInt16>

Gilt für:

Store(UInt32*, Vector256<UInt32>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void Store (uint* address, System.Runtime.Intrinsics.Vector256<uint> source);
static member Store : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit

Parameter

address
UInt32*
source
Vector256<UInt32>

Gilt für:

Store(UInt64*, Vector256<UInt64>)

Quelle:
Avx.cs
Quelle:
Avx.cs
Quelle:
Avx.cs

void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)

MOVDQU m256, ymm

public:
 static void Store(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void Store (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source);
static member Store : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit

Parameter

address
UInt64*
source
Vector256<UInt64>

Gilt für: