PIX / Graphics Debugging for Hololens 2
Hello, According to this page : https://video2.skills-academy.com/en-us/windows/mixed-reality/develop/advanced-concepts/installing-pix-hololens it should be possible to use PIX to do graphics debugging on the HL2 But I cannot get PIX to connect to the Hololens…
Hololens 2 Preview mismatch
Hello, I've recently acquired an Hololens 2 and I'm doing some developments on it to detect objects and align holograms to it. My Apps work properly when I look at the scene with my own eyes, which is cool. However all the holograms are shifted when I…
Hololens 2 Emulator not responding too user inputs, except for the microphone
Trying to use the HoloLens emulator. Installation went fine, however, upon launch from the .exe, it does not seem to respond to any inputs, besides the microphone, which bizarrely seems to work fine. Its showing thats it got internet connection, hyper v…
Trace route of holographic remoting from PC to hololens2 to monitor network issue
Hello, I'm experiencing a network issue when trying to connect my HoloLens to a PC using holographic remoting. I'm wondering if there's a tool available to help me validate the routing of holographic remoting. I've noticed that by default, the HoloLens…
How to check via code the implemented sampling rate in Hololens 2 with MRTK3
Inquiries May I see how to check via code the implemented sampling rate with MRTK3? Is the origin coordinate via FuzzyGazeInteractor (RayOriginTransform) the average of both eye gaze coordinates? Problem statement The origin coordinates of eye gaze…
Azure Communication Services Calling SDK for Unity doesn't support for Video Calling
Hi, I'm developing an immersive application for HoloLens by Unity. I have a requirement of integrate Azure Video Calling feature to the application. Video call should be establishe between HoloLens and PC. I tried this…
VideoCapture API in Unity3D on HL2 only returns Legacy Resolutions under SupportedResolutions
Using VideoCapture API I am able to record videos on the HL2 for resolutions 2272x1278 and 896x504. I am encountering the same problem as described here:…
Delayed Speech Recognition
I am developing an application that uses speech recognition on the hololens. I'm using Unity 2022.3 with MRTK 2.8. Everything works fine if I run the application from visual studio (as explained here:…
How to resize HoloLens 2D application window size via code
I want to customize windows size of my 2D HoloLens UWP application. I have tried below code in my .NET application. This doesn't work in HoloLens, but it works in Windows PC. ApplicationView.PreferredLaunchViewSize = new Windows.Foundation.Size(950,…
I am getting an error while trying to setup Unity for HoloLens 2 Development, specifically, error CS0103: The name 'NonNativeKeyboard' does not exist in the current context
I am getting the following error message while trying to setup Unity for Microsoft HoloLens development: Library\PackageCache\org.mixedrealitytoolkit.uxcore@45c07beda63c\Experimental\NonNativeKeyboard\TMPInputFieldNonNativeKeyboardTrigger.cs(67,42):…
MRTK3 Errors On MRTK2 to MRTK3 Migration
I have been migrating my repo from MRTK2 to MRTK3 and some of the steps have not been clear. Are the MRTK 2.8.3 packages necessary for MRTK3 to work? My process has been as follows: delete previous MRTK 2.8.3 packages from the package manager import…
Mixed Reality Feature tool v1.0.2209.0 doesn't open after pressing start
I have the mixed reality feature tool to import features to my unity project. After pressing start the folder selection screen won't open. The same version worked just fine until today .
What is the limit both dimensional and file for a 3D model?
Hi! I am considering using the Hololens 2 for visualizing a house (a cube of 20x20m). Is there any dimensional limitation to be able to visualize the house? Is there any size limitation to import the 3D model size and get a good visualization…
Does HL2 indeed not support vergence distance/point?
Using the ExtendedEyeGazeDataProvider provided by the extended eye tracking capability of MRTK3, GazeReading.VergenceDistanceSupported returns false when run on HL2. Based on that, I can only assume that this property is indeed not supported on HL2. Can…
Can't get rid of a diagnostics rectangle with immersive APP after I first built an app from Unity to HoloLens2
I can't get rid of a diagnostics rectangle with immersive APP after I first built an app from Unity to HoloLens2. Every time I launch an inmersive(full-screen) APP, there will be a diagnostics rectangle at the middle of my view. See the images…
Unable to 'build and run' on Unity 2020.3.34f1 for HoloLens2
Hello, I am unable to build software on HoloLens 2 with the following issues. This is very urgent and important for my master thesis. Anyone who can help me would be greatly appreciated.
I am getting compilation errors in Unity that nonnativekeyboard could not be found.(MRTK3)
I am getting a lot of error messages like this wich prevents compilation: Library\PackageCache\org.mixedrealitytoolkit.uxcore@45c07beda63c\Experimental\NonNativeKeyboard\TMPInputFieldNonNativeKeyboardTrigger.cs(67,42): error CS0103: The name…
Connection between HoloLens 2 and Windows Laptop
I want to develop an app for HoloLens 2 and an app for Windows Laptop. Desired features: HoloLens 2 can scan a QR Code on the Windows Laptop screen and establish a peer to peer connection. (Maybe through WebRTC, I'm not sure.) Windows Laptop can send…
Hololens 2 Emulator XDE:001
So, I installed Hololens 2 on my company PC to try to debug some things. However, despite being installed and VS2019 recognize, I'm only getting that error:
How to know the orientation of the accelerometer in relation to camera Transform?
I am using HoloLens 2 with Unity 2019.4. I have access to research mode thanks to this repo . I can get the raw data from the accelerometer, but I don't know in which frame they are expressed. If I assume it is in the camera (headset) frame, then it…