AVAudioEngine.DisconnectNodeOutput Method
Definition
Important
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Overloads
DisconnectNodeOutput(AVAudioNode, nuint) |
Disconnects all output connections on |
DisconnectNodeOutput(AVAudioNode) |
Disconnects all output connections from |
DisconnectNodeOutput(AVAudioNode, nuint)
Disconnects all output connections on bus
from node
.
[Foundation.Export("disconnectNodeOutput:bus:")]
public virtual void DisconnectNodeOutput (AVFoundation.AVAudioNode node, nuint bus);
abstract member DisconnectNodeOutput : AVFoundation.AVAudioNode * nuint -> unit
override this.DisconnectNodeOutput : AVFoundation.AVAudioNode * nuint -> unit
Parameters
- node
- AVAudioNode
- bus
- System.System.UIntPtr System.unativeint
- Attributes
Applies to
DisconnectNodeOutput(AVAudioNode)
Disconnects all output connections from node
[Foundation.Export("disconnectNodeOutput:")]
public virtual void DisconnectNodeOutput (AVFoundation.AVAudioNode node);
abstract member DisconnectNodeOutput : AVFoundation.AVAudioNode -> unit
override this.DisconnectNodeOutput : AVFoundation.AVAudioNode -> unit
Parameters
- node
- AVAudioNode
- Attributes