AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically Method
Definition
Important
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Overloads
ObserveAudioRendererWasFlushedAutomatically(EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>) |
Strongly typed notification for the AudioRendererWasFlushedAutomaticallyNotification constant. |
ObserveAudioRendererWasFlushedAutomatically(NSObject, EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>) |
Strongly typed notification for the AudioRendererWasFlushedAutomaticallyNotification constant. |
ObserveAudioRendererWasFlushedAutomatically(EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)
Strongly typed notification for the AudioRendererWasFlushedAutomaticallyNotification constant.
public static Foundation.NSObject ObserveAudioRendererWasFlushedAutomatically (EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> handler);
static member ObserveAudioRendererWasFlushedAutomatically : EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> -> Foundation.NSObject
Parameters
Method to invoke when the notification is posted.
Returns
Token object that can be used to stop receiving notifications by either disposing it or passing it to RemoveObservers(IEnumerable<NSObject>)
Remarks
The following example shows how developers can use this method in their code:
//
// Lambda style
//
// listening
notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically ((sender, args) => {
/* Access strongly typed args */
Console.WriteLine ("Notification: {0}", args.Notification);
Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
});
// To stop listening:
notification.Dispose ();
//
//Method style
//
NSObject notification;
void Callback (object sender, AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs args)
{
// Access strongly typed args
Console.WriteLine ("Notification: {0}", args.Notification);
Console.WriteLine ("_AudioRendererFlushTime", args._AudioRendererFlushTime);
}
void Setup ()
{
notification = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically (Callback);
}
void Teardown ()
{
notification.Dispose ();
}
Applies to
ObserveAudioRendererWasFlushedAutomatically(NSObject, EventHandler<AudioRendererWasFlushedAutomaticallyEventArgs>)
Strongly typed notification for the AudioRendererWasFlushedAutomaticallyNotification constant.
public static Foundation.NSObject ObserveAudioRendererWasFlushedAutomatically (Foundation.NSObject objectToObserve, EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> handler);
static member ObserveAudioRendererWasFlushedAutomatically : Foundation.NSObject * EventHandler<AVFoundation.AudioRendererWasFlushedAutomaticallyEventArgs> -> Foundation.NSObject
Parameters
- objectToObserve
- NSObject
Returns
Token object that can be used to stop receiving notifications by either disposing it or passing it to RemoveObservers(IEnumerable<NSObject>)
Remarks
This method can be used to subscribe for AudioRendererWasFlushedAutomaticallyNotification notifications.
// Listen to all notifications posted for any object
var token = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically ((notification) => {
Console.WriteLine ("Observed AudioRendererWasFlushedAutomaticallyNotification!");
};
// Listen to all notifications posted for a single object
var token = AVSampleBufferAudioRenderer.Notifications.ObserveAudioRendererWasFlushedAutomatically (objectToObserve, (notification) => {
Console.WriteLine ($"Observed AudioRendererWasFlushedAutomaticallyNotification for {nameof (objectToObserve)}!");
};
// Stop listening for notifications
token.Dispose ();