EncodingComplexity Struct
Definition
Important
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Allows you to configure the encoder settings to control the balance between speed and quality. Example: set Complexity as Speed for faster encoding but less compression efficiency.
public readonly struct EncodingComplexity : IEquatable<Azure.ResourceManager.Media.Models.EncodingComplexity>
type EncodingComplexity = struct
Public Structure EncodingComplexity
Implements IEquatable(Of EncodingComplexity)
- Inheritance
-
EncodingComplexity
- Implements
Constructors
EncodingComplexity(String) |
Initializes a new instance of EncodingComplexity. |
Properties
Balanced |
Configures the encoder to use settings that achieve a balance between speed and quality. |
Quality |
Configures the encoder to use settings optimized to produce higher quality output at the expense of slower overall encode time. |
Speed |
Configures the encoder to use settings optimized for faster encoding. Quality is sacrificed to decrease encoding time. |
Methods
Equals(EncodingComplexity) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(EncodingComplexity, EncodingComplexity) |
Determines if two EncodingComplexity values are the same. |
Implicit(String to EncodingComplexity) |
Converts a string to a EncodingComplexity. |
Inequality(EncodingComplexity, EncodingComplexity) |
Determines if two EncodingComplexity values are not the same. |
Applies to
Azure SDK for .NET