CADisplayLink.Create Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Create(Action) |
Registers the delegate to be invoked every time the display is about to be updated. |
Create(NSObject, Selector) |
Objective-C style registeration of the method to be invoked every time the display is about to be updated. |
Create(Action)
Registers the delegate to be invoked every time the display is about to be updated.
public static CoreAnimation.CADisplayLink Create (Action action);
static member Create : Action -> CoreAnimation.CADisplayLink
Parameters
- action
- Action
Method to invoke on each screen refresh.
Returns
The DisplayLink object that will invoke the specified method on each screen update.
Remarks
Once you create the display link, you must add the handler to the runloop.
Applies to
Create(NSObject, Selector)
Objective-C style registeration of the method to be invoked every time the display is about to be updated.
[Foundation.Export("displayLinkWithTarget:selector:")]
public static CoreAnimation.CADisplayLink Create (Foundation.NSObject target, ObjCRuntime.Selector sel);
static member Create : Foundation.NSObject * ObjCRuntime.Selector -> CoreAnimation.CADisplayLink
Parameters
- target
- NSObject
Target object to invoke the selector on.
- sel
- Selector
Selector to invoke.
Returns
The DisplayLink object that will invoke the specified method on each screen update.
- Attributes
Remarks
With C# you can use the Create overload that takes a NSAction as it can be used with lambdas.
Once you create the display link, you must add the handler to the runloop.