CGPath.AddQuadCurveToPoint Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
AddQuadCurveToPoint(nfloat, nfloat, nfloat, nfloat) | |
AddQuadCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat) |
AddQuadCurveToPoint(nfloat, nfloat, nfloat, nfloat)
AddQuadCurveToPoint(CGAffineTransform, nfloat, nfloat, nfloat, nfloat)
public void AddQuadCurveToPoint (CoreGraphics.CGAffineTransform transform, nfloat cpx, nfloat cpy, nfloat x, nfloat y);
member this.AddQuadCurveToPoint : CoreGraphics.CGAffineTransform * nfloat * nfloat * nfloat * nfloat -> unit
Parameters
- transform
- CGAffineTransform
- cpx
- nfloat
- cpy
- nfloat
- x
- nfloat
- y
- nfloat