GKNoiseMap.FromNoise Method
Definition
Important
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Overloads
FromNoise(GKNoise) | |
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean) |
FromNoise(GKNoise)
[Foundation.Export("noiseMapWithNoise:")]
public static GameplayKit.GKNoiseMap FromNoise (GameplayKit.GKNoise noise);
static member FromNoise : GameplayKit.GKNoise -> GameplayKit.GKNoiseMap
Parameters
- noise
- GKNoise
Returns
- Attributes
Applies to
FromNoise(GKNoise, Vector2d, Vector2d, Vector2i, Boolean)
[Foundation.Export("noiseMapWithNoise:size:origin:sampleCount:seamless:")]
public static GameplayKit.GKNoiseMap FromNoise (GameplayKit.GKNoise noise, OpenTK.Vector2d size, OpenTK.Vector2d origin, OpenTK.Vector2i sampleCount, bool seamless);
static member FromNoise : GameplayKit.GKNoise * OpenTK.Vector2d * OpenTK.Vector2d * OpenTK.Vector2i * bool -> GameplayKit.GKNoiseMap
Parameters
- noise
- GKNoise
- size
- Vector2d
- origin
- Vector2d
- sampleCount
- Vector2i
- seamless
- Boolean
Returns
- Attributes