GLKTextureLoader.BeginLoadCubeMap Method
Definition
Important
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Overloads
BeginLoadCubeMap(String[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(String, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(String, NSDictionary, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(String[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(NSUrl[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(NSUrl, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(NSUrl, NSDictionary, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(NSUrl[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback) |
Asynchronously loads a cube map. |
BeginLoadCubeMap(String[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
public void BeginLoadCubeMap (string[] files, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : string[] * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- files
- String[]
Six files that point to the sides of the cube.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
Remarks
Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.
Applies to
BeginLoadCubeMap(String, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
public void BeginLoadCubeMap (string fileName, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : string * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- fileName
- String
File name where the data will be loaded from.
- textureOperations
- GLKTextureOperations
Operations to be performed during the image loading on the texture.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
Remarks
Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.
Applies to
BeginLoadCubeMap(String, NSDictionary, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
[Foundation.Export("cubeMapWithContentsOfFile:options:queue:completionHandler:")]
public virtual void BeginLoadCubeMap (string fileName, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
abstract member BeginLoadCubeMap : string * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
override this.BeginLoadCubeMap : string * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- fileName
- String
File name where the data will be loaded from.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.
This parameter can be null
.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
This parameter can be null
.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
- Attributes
Applies to
BeginLoadCubeMap(String[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
public void BeginLoadCubeMap (string[] files, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : string[] * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- files
- String[]
Six files that point to the sides of the cube.
- textureOperations
- GLKTextureOperations
Operations to be performed during the image loading on the texture.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
Remarks
Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.
Applies to
BeginLoadCubeMap(NSUrl[], NSDictionary, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
public void BeginLoadCubeMap (Foundation.NSUrl[] urls, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : Foundation.NSUrl[] * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- urls
- NSUrl[]
Six URLs that point to the sides of the cube.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
Remarks
Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.
Applies to
BeginLoadCubeMap(NSUrl, GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
public void BeginLoadCubeMap (Foundation.NSUrl filePath, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : Foundation.NSUrl * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- filePath
- NSUrl
The file that contains the texture.
- textureOperations
- GLKTextureOperations
Operations to be performed during the image loading on the texture.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
Remarks
Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.
Applies to
BeginLoadCubeMap(NSUrl, NSDictionary, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
[Foundation.Export("cubeMapWithContentsOfURL:options:queue:completionHandler:")]
public virtual void BeginLoadCubeMap (Foundation.NSUrl filePath, Foundation.NSDictionary textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
abstract member BeginLoadCubeMap : Foundation.NSUrl * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
override this.BeginLoadCubeMap : Foundation.NSUrl * Foundation.NSDictionary * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- filePath
- NSUrl
The file that contains the texture.
- textureOperations
- NSDictionary
An NSDictionary populated with configuration options. Alternatively, use the strongly-typed version of this method that takes a GLKTextureOperations object.
This parameter can be null
.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
This parameter can be null
.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
- Attributes
Applies to
BeginLoadCubeMap(NSUrl[], GLKTextureOperations, DispatchQueue, GLKTextureLoaderCallback)
Asynchronously loads a cube map.
public void BeginLoadCubeMap (Foundation.NSUrl[] urls, GLKit.GLKTextureOperations textureOperations, CoreFoundation.DispatchQueue queue, GLKit.GLKTextureLoaderCallback onComplete);
member this.BeginLoadCubeMap : Foundation.NSUrl[] * GLKit.GLKTextureOperations * CoreFoundation.DispatchQueue * GLKit.GLKTextureLoaderCallback -> unit
Parameters
- urls
- NSUrl[]
Six URLs that point to the sides of the cube.
- textureOperations
- GLKTextureOperations
Operations to be performed during the image loading on the texture.
- queue
- DispatchQueue
The queue on which the callback method will be invoked, or null to invoke the method on the main dispatch queue.
- onComplete
- GLKTextureLoaderCallback
Callback to invoke when the texture is loaded. The callback receives a GLKTextureInfo and an NSError.
Remarks
Loads the data in the background. When the data has loaded, or an error has been encountered, the provided callback is invoked on the specified queue. If no queue is specified, the callback is invoked on the main queue.