AllocationState Struct

Definition

Allocation state of the compute. Possible values are: steady - Indicates that the compute is not resizing. There are no changes to the number of compute nodes in the compute in progress. A compute enters this state when it is created and when no operations are being performed on the compute to change the number of compute nodes. resizing - Indicates that the compute is resizing; that is, compute nodes are being added to or removed from the compute.

[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.MachineLearningServices.Support.AllocationStateTypeConverter))]
public struct AllocationState : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.MachineLearningServices.Support.AllocationState>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.MachineLearningServices.Support.AllocationStateTypeConverter))>]
type AllocationState = struct
    interface IArgumentCompleter
Public Structure AllocationState
Implements IArgumentCompleter, IEquatable(Of AllocationState)
Inheritance
AllocationState
Attributes
Implements

Fields

Resizing
Steady

Methods

CompleteArgument(String, String, String, CommandAst, IDictionary)

Implementations of this function are called by PowerShell to complete arguments.

Equals(AllocationState)

Compares values of enum type AllocationState

Equals(Object)

Compares values of enum type AllocationState (override for Object)

GetHashCode()

Returns hashCode for enum AllocationState

ToString()

Returns string representation for AllocationState

Operators

Equality(AllocationState, AllocationState)

Overriding == operator for enum AllocationState

Implicit(AllocationState to String)

Implicit operator to convert AllocationState to string

Implicit(String to AllocationState)

Implicit operator to convert string to AllocationState

Inequality(AllocationState, AllocationState)

Overriding != operator for enum AllocationState

Applies to