AgentAutoUpdateStatus Struct
Definition
Important
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A value indicating whether the auto update is enabled.
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.AgentAutoUpdateStatusTypeConverter))]
public struct AgentAutoUpdateStatus : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.AgentAutoUpdateStatus>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.AgentAutoUpdateStatusTypeConverter))>]
type AgentAutoUpdateStatus = struct
interface IArgumentCompleter
Public Structure AgentAutoUpdateStatus
Implements IArgumentCompleter, IEquatable(Of AgentAutoUpdateStatus)
- Inheritance
-
AgentAutoUpdateStatus
- Attributes
- Implements
Fields
Disabled | |
Enabled |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(AgentAutoUpdateStatus) |
Compares values of enum type AgentAutoUpdateStatus |
Equals(Object) |
Compares values of enum type AgentAutoUpdateStatus (override for Object) |
GetHashCode() |
Returns hashCode for enum AgentAutoUpdateStatus |
ToString() |
Returns string representation for AgentAutoUpdateStatus |
Operators
Equality(AgentAutoUpdateStatus, AgentAutoUpdateStatus) |
Overriding == operator for enum AgentAutoUpdateStatus |
Implicit(AgentAutoUpdateStatus to String) |
Implicit operator to convert AgentAutoUpdateStatus to string |
Implicit(String to AgentAutoUpdateStatus) |
Implicit operator to convert string to AgentAutoUpdateStatus |
Inequality(AgentAutoUpdateStatus, AgentAutoUpdateStatus) |
Overriding != operator for enum AgentAutoUpdateStatus |