ResyncState Struct
Definition
Important
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The resync state.
[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.ResyncStateTypeConverter))]
public struct ResyncState : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.ResyncState>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.ResyncStateTypeConverter))>]
type ResyncState = struct
interface IArgumentCompleter
Public Structure ResyncState
Implements IArgumentCompleter, IEquatable(Of ResyncState)
- Inheritance
-
ResyncState
- Attributes
- Implements
Fields
None | |
PreparedForResynchronization | |
StartedResynchronization |
Methods
CompleteArgument(String, String, String, CommandAst, IDictionary) |
Implementations of this function are called by PowerShell to complete arguments. |
Equals(Object) |
Compares values of enum type ResyncState (override for Object) |
Equals(ResyncState) |
Compares values of enum type ResyncState |
GetHashCode() |
Returns hashCode for enum ResyncState |
ToString() |
Returns string representation for ResyncState |
Operators
Equality(ResyncState, ResyncState) |
Overriding == operator for enum ResyncState |
Implicit(ResyncState to String) |
Implicit operator to convert ResyncState to string |
Implicit(String to ResyncState) |
Implicit operator to convert string to ResyncState |
Inequality(ResyncState, ResyncState) |
Overriding != operator for enum ResyncState |