ResyncState Struct

Definition

The resync state.

[System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.ResyncStateTypeConverter))]
public struct ResyncState : IEquatable<Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.ResyncState>, System.Management.Automation.IArgumentCompleter
[<System.ComponentModel.TypeConverter(typeof(Microsoft.Azure.PowerShell.Cmdlets.Migrate.Support.ResyncStateTypeConverter))>]
type ResyncState = struct
    interface IArgumentCompleter
Public Structure ResyncState
Implements IArgumentCompleter, IEquatable(Of ResyncState)
Inheritance
ResyncState
Attributes
Implements

Fields

None
PreparedForResynchronization
StartedResynchronization

Methods

CompleteArgument(String, String, String, CommandAst, IDictionary)

Implementations of this function are called by PowerShell to complete arguments.

Equals(Object)

Compares values of enum type ResyncState (override for Object)

Equals(ResyncState)

Compares values of enum type ResyncState

GetHashCode()

Returns hashCode for enum ResyncState

ToString()

Returns string representation for ResyncState

Operators

Equality(ResyncState, ResyncState)

Overriding == operator for enum ResyncState

Implicit(ResyncState to String)

Implicit operator to convert ResyncState to string

Implicit(String to ResyncState)

Implicit operator to convert string to ResyncState

Inequality(ResyncState, ResyncState)

Overriding != operator for enum ResyncState

Applies to