IMDLTransformComponent Interface
Definition
Important
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Interface representing the required methods (if any) of the protocol IMDLTransformComponent.
[Foundation.Protocol(Name="MDLTransformComponent", WrapperType=typeof(ModelIO.MDLTransformComponentWrapper))]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public interface IMDLTransformComponent : IDisposable, ModelIO.IMDLComponent
type IMDLTransformComponent = interface
interface INativeObject
interface IDisposable
interface IMDLComponent
- Derived
- Attributes
- Implements
Remarks
This interface contains the required methods (if any) from the protocol defined by IMDLTransformComponent.
If you create objects that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the IMDLTransformComponent protocol.
Optional methods (if any) are provided by the MDLTransformComponent_Extensions class as extension methods to the interface, allowing you to invoke any optional methods on the protocol.
Properties
Handle |
Handle (pointer) to the unmanaged object representation. (Inherited from INativeObject) |
Matrix |
Gets or sets the matrix of the transform at the earliest specified time. |
MaximumTime |
Gets the last specified time in the transformation. |
MinimumTime |
Gets the first specified time in the transformation. |
Extension Methods
GetKeyTimes(IMDLTransformComponent) | |
GetLocalTransform(IMDLTransformComponent, Double) |
Gets the local transform at the specified time. |
GetLocalTransform4x4(IMDLTransformComponent, Double) |
Gets the local transform at the specified time. |
GetMatrix4x4(IMDLTransformComponent) |
Gets the local transform matrix at the specified time. |
GetResetsTransform(IMDLTransformComponent) | |
SetLocalTransform(IMDLTransformComponent, Matrix4, Double) | |
SetLocalTransform(IMDLTransformComponent, Matrix4) |
Replaces all transform information, including time-based transforms, with the specified static transform. |
SetLocalTransform4x4(IMDLTransformComponent, NMatrix4, Double) |
Inserts the specified transform at the specified time. |
SetLocalTransform4x4(IMDLTransformComponent, NMatrix4) |
Replaces all transform information, including time-based transforms, with the specified static transform. |
SetMatrix4x4(IMDLTransformComponent, NMatrix4) |
Sets the transform matrix from local space to parent space. |
SetResetsTransform(IMDLTransformComponent, Boolean) |
Inserts the specified transform at the specified time. |