MDLTexture.FromBundle Method

Definition

Overloads

FromBundle(String, NSBundle)
Obsolete.

Creates a new texture from the specified texture in the specified application bundle.

FromBundle(String)
Obsolete.

Creates a new texture from the specified texture in the default application bundle.

FromBundle(String, NSBundle)

Caution

Use 'CreateTexture' instead.

Creates a new texture from the specified texture in the specified application bundle.

[System.Obsolete("Use 'CreateTexture' instead.", false)]
public static ModelIO.MDLTexture FromBundle (string name, Foundation.NSBundle bundleOrNil);
static member FromBundle : string * Foundation.NSBundle -> ModelIO.MDLTexture

Parameters

name
String
bundleOrNil
NSBundle

To be added.

This parameter can be null.

Returns

Attributes

Applies to

FromBundle(String)

Caution

Use 'CreateTexture' instead.

Creates a new texture from the specified texture in the default application bundle.

[System.Obsolete("Use 'CreateTexture' instead.", false)]
public static ModelIO.MDLTexture FromBundle (string name);
static member FromBundle : string -> ModelIO.MDLTexture

Parameters

name
String

Returns

Attributes

Applies to