SCNGeometrySource.FromData Method
Definition
Important
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Overloads
FromData(NSData, NSString, nint, Boolean, nint, nint, nint, nint) | |
FromData(NSData, SCNGeometrySourceSemantics, nint, Boolean, nint, nint, nint, nint) |
FromData(NSData, NSString, nint, Boolean, nint, nint, nint, nint)
[Foundation.Export("geometrySourceWithData:semantic:vectorCount:floatComponents:componentsPerVector:bytesPerComponent:dataOffset:dataStride:")]
public static SceneKit.SCNGeometrySource FromData (Foundation.NSData data, Foundation.NSString geometrySourceSemantic, nint vectorCount, bool floatComponents, nint componentsPerVector, nint bytesPerComponent, nint offset, nint stride);
static member FromData : Foundation.NSData * Foundation.NSString * nint * bool * nint * nint * nint * nint -> SceneKit.SCNGeometrySource
Parameters
- data
- NSData
- geometrySourceSemantic
- NSString
- vectorCount
- System.System.IntPtr System.nativeint
- floatComponents
- Boolean
- componentsPerVector
- System.System.IntPtr System.nativeint
- bytesPerComponent
- System.System.IntPtr System.nativeint
- offset
- System.System.IntPtr System.nativeint
- stride
- System.System.IntPtr System.nativeint
Returns
- Attributes
Applies to
FromData(NSData, SCNGeometrySourceSemantics, nint, Boolean, nint, nint, nint, nint)
public static SceneKit.SCNGeometrySource FromData (Foundation.NSData data, SceneKit.SCNGeometrySourceSemantics semantic, nint vectorCount, bool floatComponents, nint componentsPerVector, nint bytesPerComponent, nint offset, nint stride);
static member FromData : Foundation.NSData * SceneKit.SCNGeometrySourceSemantics * nint * bool * nint * nint * nint * nint -> SceneKit.SCNGeometrySource
Parameters
- data
- NSData
- semantic
- SCNGeometrySourceSemantics
- vectorCount
- System.System.IntPtr System.nativeint
- floatComponents
- Boolean
- componentsPerVector
- System.System.IntPtr System.nativeint
- bytesPerComponent
- System.System.IntPtr System.nativeint
- offset
- System.System.IntPtr System.nativeint
- stride
- System.System.IntPtr System.nativeint