SCNVector3.ComponentMin Method
Definition
Important
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Overloads
ComponentMin(SCNVector3, SCNVector3) |
Returns a vector whose components are the componentwise minima of |
ComponentMin(SCNVector3, SCNVector3, SCNVector3) |
Calculates the vector whose components are the componentwise minima of |
ComponentMin(SCNVector3, SCNVector3)
Returns a vector whose components are the componentwise minima of a
and b
and stores the result in result
.
public static SceneKit.SCNVector3 ComponentMin (SceneKit.SCNVector3 a, SceneKit.SCNVector3 b);
static member ComponentMin : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
Returns
Applies to
ComponentMin(SCNVector3, SCNVector3, SCNVector3)
Calculates the vector whose components are the componentwise minima of a
and b
and stores the result in result
.
public static void ComponentMin (ref SceneKit.SCNVector3 a, ref SceneKit.SCNVector3 b, out SceneKit.SCNVector3 result);
static member ComponentMin : * * -> unit
Parameters
- result
- SCNVector3