SCNVector3.Cross Method
Definition
Important
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Overloads
Cross(SCNVector3, SCNVector3) |
Returns the cross product of |
Cross(SCNVector3, SCNVector3, SCNVector3) |
the cross product of |
Cross(SCNVector3, SCNVector3)
Returns the cross product of left
and right
.
public static SceneKit.SCNVector3 Cross (SceneKit.SCNVector3 left, SceneKit.SCNVector3 right);
static member Cross : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
- left
- SCNVector3
- right
- SCNVector3
Returns
Applies to
Cross(SCNVector3, SCNVector3, SCNVector3)
the cross product of left
and right
and stores the result in result
.
public static void Cross (ref SceneKit.SCNVector3 left, ref SceneKit.SCNVector3 right, out SceneKit.SCNVector3 result);
static member Cross : * * -> unit
Parameters
- left
- SCNVector3
- right
- SCNVector3
- result
- SCNVector3