Sve.ConvertToUInt64 Method
Definition
Important
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Overloads
ConvertToUInt64(Vector<Double>) |
svuint64_t svcvt_u64[_f64]_m(svuint64_t inactive, svbool_t pg, svfloat64_t op) svuint64_t svcvt_u64[_f64]_x(svbool_t pg, svfloat64_t op) svuint64_t svcvt_u64[_f64]_z(svbool_t pg, svfloat64_t op) FCVTZU Zresult.D, Pg/M, Zop.D |
ConvertToUInt64(Vector<Single>) |
svuint64_t svcvt_u64[_f32]_m(svuint64_t inactive, svbool_t pg, svfloat32_t op) svuint64_t svcvt_u64[_f32]_x(svbool_t pg, svfloat32_t op) svuint64_t svcvt_u64[_f32]_z(svbool_t pg, svfloat32_t op) FCVTZU Zresult.D, Pg/M, Zop.S |
ConvertToUInt64(Vector<Double>)
svuint64_t svcvt_u64[_f64]_m(svuint64_t inactive, svbool_t pg, svfloat64_t op)
svuint64_t svcvt_u64[_f64]_x(svbool_t pg, svfloat64_t op)
svuint64_t svcvt_u64[_f64]_z(svbool_t pg, svfloat64_t op)
FCVTZU Zresult.D, Pg/M, Zop.D
public:
static System::Numerics::Vector<System::UInt64> ConvertToUInt64(System::Numerics::Vector<double> value);
public static System.Numerics.Vector<ulong> ConvertToUInt64 (System.Numerics.Vector<double> value);
static member ConvertToUInt64 : System.Numerics.Vector<double> -> System.Numerics.Vector<uint64>
Public Shared Function ConvertToUInt64 (value As Vector(Of Double)) As Vector(Of ULong)
Parameters
Returns
Applies to
ConvertToUInt64(Vector<Single>)
svuint64_t svcvt_u64[_f32]_m(svuint64_t inactive, svbool_t pg, svfloat32_t op)
svuint64_t svcvt_u64[_f32]_x(svbool_t pg, svfloat32_t op)
svuint64_t svcvt_u64[_f32]_z(svbool_t pg, svfloat32_t op)
FCVTZU Zresult.D, Pg/M, Zop.S
public:
static System::Numerics::Vector<System::UInt64> ConvertToUInt64(System::Numerics::Vector<float> value);
public static System.Numerics.Vector<ulong> ConvertToUInt64 (System.Numerics.Vector<float> value);
static member ConvertToUInt64 : System.Numerics.Vector<single> -> System.Numerics.Vector<uint64>
Public Shared Function ConvertToUInt64 (value As Vector(Of Single)) As Vector(Of ULong)