Sve.CreateWhileLessThanMask16Bit Method

Definition

Overloads

CreateWhileLessThanMask16Bit(Int32, Int32)
CreateWhileLessThanMask16Bit(Int64, Int64)
CreateWhileLessThanMask16Bit(UInt32, UInt32)
CreateWhileLessThanMask16Bit(UInt64, UInt64)

CreateWhileLessThanMask16Bit(Int32, Int32)

public:
 static System::Numerics::Vector<System::UInt16> CreateWhileLessThanMask16Bit(int left, int right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit (int left, int right);
static member CreateWhileLessThanMask16Bit : int * int -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanMask16Bit (left As Integer, right As Integer) As Vector(Of UShort)

Parameters

left
Int32
right
Int32

Returns

Applies to

CreateWhileLessThanMask16Bit(Int64, Int64)

public:
 static System::Numerics::Vector<System::UInt16> CreateWhileLessThanMask16Bit(long left, long right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit (long left, long right);
static member CreateWhileLessThanMask16Bit : int64 * int64 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanMask16Bit (left As Long, right As Long) As Vector(Of UShort)

Parameters

left
Int64
right
Int64

Returns

Applies to

CreateWhileLessThanMask16Bit(UInt32, UInt32)

public:
 static System::Numerics::Vector<System::UInt16> CreateWhileLessThanMask16Bit(System::UInt32 left, System::UInt32 right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit (uint left, uint right);
static member CreateWhileLessThanMask16Bit : uint32 * uint32 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanMask16Bit (left As UInteger, right As UInteger) As Vector(Of UShort)

Parameters

left
UInt32
right
UInt32

Returns

Applies to

CreateWhileLessThanMask16Bit(UInt64, UInt64)

public:
 static System::Numerics::Vector<System::UInt16> CreateWhileLessThanMask16Bit(System::UInt64 left, System::UInt64 right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanMask16Bit (ulong left, ulong right);
static member CreateWhileLessThanMask16Bit : uint64 * uint64 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanMask16Bit (left As ULong, right As ULong) As Vector(Of UShort)

Parameters

left
UInt64
right
UInt64

Returns

Applies to