Sve.CreateWhileLessThanOrEqualMask16Bit Method
Definition
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Overloads
CreateWhileLessThanOrEqualMask16Bit(UInt32, UInt32)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(System::UInt32 left, System::UInt32 right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (uint left, uint right);
static member CreateWhileLessThanOrEqualMask16Bit : uint32 * uint32 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As UInteger, right As UInteger) As Vector(Of UShort)
Parameters
- left
- UInt32
- right
- UInt32
Returns
Applies to
CreateWhileLessThanOrEqualMask16Bit(UInt64, UInt64)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(System::UInt64 left, System::UInt64 right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (ulong left, ulong right);
static member CreateWhileLessThanOrEqualMask16Bit : uint64 * uint64 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As ULong, right As ULong) As Vector(Of UShort)
Parameters
- left
- UInt64
- right
- UInt64
Returns
Applies to
CreateWhileLessThanOrEqualMask16Bit(Int32, Int32)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(int left, int right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (int left, int right);
static member CreateWhileLessThanOrEqualMask16Bit : int * int -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As Integer, right As Integer) As Vector(Of UShort)
Parameters
- left
- Int32
- right
- Int32
Returns
Applies to
CreateWhileLessThanOrEqualMask16Bit(Int64, Int64)
public:
static System::Numerics::Vector<System::UInt16> CreateWhileLessThanOrEqualMask16Bit(long left, long right);
public static System.Numerics.Vector<ushort> CreateWhileLessThanOrEqualMask16Bit (long left, long right);
static member CreateWhileLessThanOrEqualMask16Bit : int64 * int64 -> System.Numerics.Vector<uint16>
Public Shared Function CreateWhileLessThanOrEqualMask16Bit (left As Long, right As Long) As Vector(Of UShort)
Parameters
- left
- Int64
- right
- Int64
Returns
Applies to
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