Sve.GatherVectorUInt32WithByteOffsetsZeroExtend Method

Definition

Overloads

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<Int64>)

svuint64_t svld1uw_gather_[s64]offset_u64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<UInt32>)

svuint64_t svld1uw_gather_[u64]offset_u64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<Int32>)

svuint64_t svld1uw_gather_[s64]offset_u64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<UInt64>)

svuint64_t svld1uw_gather_[u64]offset_u64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<Int64>)

svint64_t svld1uw_gather_[s64]offset_s64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<UInt32>)

svint64_t svld1uw_gather_[u64]offset_s64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<Int32>)

svint64_t svld1uw_gather_[s64]offset_s64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<UInt64>)

svint64_t svld1uw_gather_[u64]offset_s64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<Int64>)

svuint64_t svld1uw_gather_[s64]offset_u64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
UInt32*
offsets
Vector<Int64>

Returns

Applies to

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<UInt32>)

svuint64_t svld1uw_gather_[u64]offset_u64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<System::UInt32> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<uint> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<uint32>

Parameters

mask
Vector<UInt32>
address
UInt32*
offsets
Vector<UInt32>

Returns

Applies to

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt32>, UInt32*, Vector<Int32>)

svuint64_t svld1uw_gather_[s64]offset_u64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<System::UInt32> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt32> mask, System::UInt32* address, System::Numerics::Vector<int> offsets);
public static System.Numerics.Vector<uint> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<uint> mask, uint* address, System.Numerics.Vector<int> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<uint32> * nativeptr<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<uint32>

Parameters

mask
Vector<UInt32>
address
UInt32*
offsets
Vector<Int32>

Returns

Applies to

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<UInt64>, UInt32*, Vector<UInt64>)

svuint64_t svld1uw_gather_[u64]offset_u64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<System::UInt64> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>

Parameters

mask
Vector<UInt64>
address
UInt32*
offsets
Vector<UInt64>

Returns

Applies to

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<Int64>)

svint64_t svld1uw_gather_[s64]offset_s64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
UInt32*
offsets
Vector<Int64>

Returns

Applies to

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<UInt32>)

svint64_t svld1uw_gather_[u64]offset_s64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<int> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<int> mask, System::UInt32* address, System::Numerics::Vector<System::UInt32> offsets);
public static System.Numerics.Vector<int> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<int> mask, uint* address, System.Numerics.Vector<uint> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<int> * nativeptr<uint32> * System.Numerics.Vector<uint32> -> System.Numerics.Vector<int>

Parameters

mask
Vector<Int32>
address
UInt32*
offsets
Vector<UInt32>

Returns

Applies to

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int32>, UInt32*, Vector<Int32>)

svint64_t svld1uw_gather_[s64]offset_s64(svbool_t pg, const uint32_t *base, svint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<int> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<int> mask, System::UInt32* address, System::Numerics::Vector<int> offsets);
public static System.Numerics.Vector<int> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<int> mask, uint* address, System.Numerics.Vector<int> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<int> * nativeptr<uint32> * System.Numerics.Vector<int> -> System.Numerics.Vector<int>

Parameters

mask
Vector<Int32>
address
UInt32*
offsets
Vector<Int32>

Returns

Applies to

GatherVectorUInt32WithByteOffsetsZeroExtend(Vector<Int64>, UInt32*, Vector<UInt64>)

svint64_t svld1uw_gather_[u64]offset_s64(svbool_t pg, const uint32_t *base, svuint64_t offsets)

LD1W Zresult.D, Pg/Z, [Xbase, Zoffsets.D]

public:
 static System::Numerics::Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtend(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtend (System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtend : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>

Parameters

mask
Vector<Int64>
address
UInt32*
offsets
Vector<UInt64>

Returns

Applies to