Avx.Store Method
Definition
Important
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Overloads
Store(Byte*, Vector256<Byte>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Double*, Vector256<Double>) |
void _mm256_storeu_pd (double * mem_addr, __m256d a) MOVUPD m256, ymm |
Store(Int16*, Vector256<Int16>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Int32*, Vector256<Int32>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Int64*, Vector256<Int64>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(SByte*, Vector256<SByte>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Single*, Vector256<Single>) |
void _mm256_storeu_ps (float * mem_addr, __m256 a) MOVUPS m256, ymm |
Store(UInt16*, Vector256<UInt16>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(UInt32*, Vector256<UInt32>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(UInt64*, Vector256<UInt64>) |
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a) MOVDQU m256, ymm |
Store(Byte*, Vector256<Byte>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::Byte* address, System::Runtime::Intrinsics::Vector256<System::Byte> source);
public static void Store (byte* address, System.Runtime.Intrinsics.Vector256<byte> source);
static member Store : nativeptr<byte> * System.Runtime.Intrinsics.Vector256<byte> -> unit
Parameters
- address
- Byte*
Applies to
Store(Double*, Vector256<Double>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_pd (double * mem_addr, __m256d a)
MOVUPD m256, ymm
public:
static void Store(double* address, System::Runtime::Intrinsics::Vector256<double> source);
public static void Store (double* address, System.Runtime.Intrinsics.Vector256<double> source);
static member Store : nativeptr<double> * System.Runtime.Intrinsics.Vector256<double> -> unit
Parameters
- address
- Double*
Applies to
Store(Int16*, Vector256<Int16>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(short* address, System::Runtime::Intrinsics::Vector256<short> source);
public static void Store (short* address, System.Runtime.Intrinsics.Vector256<short> source);
static member Store : nativeptr<int16> * System.Runtime.Intrinsics.Vector256<int16> -> unit
Parameters
- address
- Int16*
Applies to
Store(Int32*, Vector256<Int32>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(int* address, System::Runtime::Intrinsics::Vector256<int> source);
public static void Store (int* address, System.Runtime.Intrinsics.Vector256<int> source);
static member Store : nativeptr<int> * System.Runtime.Intrinsics.Vector256<int> -> unit
Parameters
- address
- Int32*
Applies to
Store(Int64*, Vector256<Int64>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(long* address, System::Runtime::Intrinsics::Vector256<long> source);
public static void Store (long* address, System.Runtime.Intrinsics.Vector256<long> source);
static member Store : nativeptr<int64> * System.Runtime.Intrinsics.Vector256<int64> -> unit
Parameters
- address
- Int64*
Applies to
Store(SByte*, Vector256<SByte>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::SByte* address, System::Runtime::Intrinsics::Vector256<System::SByte> source);
public static void Store (sbyte* address, System.Runtime.Intrinsics.Vector256<sbyte> source);
static member Store : nativeptr<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> unit
Parameters
- address
- SByte*
Applies to
Store(Single*, Vector256<Single>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_ps (float * mem_addr, __m256 a)
MOVUPS m256, ymm
public:
static void Store(float* address, System::Runtime::Intrinsics::Vector256<float> source);
public static void Store (float* address, System.Runtime.Intrinsics.Vector256<float> source);
static member Store : nativeptr<single> * System.Runtime.Intrinsics.Vector256<single> -> unit
Parameters
- address
- Single*
Applies to
Store(UInt16*, Vector256<UInt16>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt16* address, System::Runtime::Intrinsics::Vector256<System::UInt16> source);
public static void Store (ushort* address, System.Runtime.Intrinsics.Vector256<ushort> source);
static member Store : nativeptr<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> unit
Parameters
- address
- UInt16*
Applies to
Store(UInt32*, Vector256<UInt32>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt32* address, System::Runtime::Intrinsics::Vector256<System::UInt32> source);
public static void Store (uint* address, System.Runtime.Intrinsics.Vector256<uint> source);
static member Store : nativeptr<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> unit
Parameters
- address
- UInt32*
Applies to
Store(UInt64*, Vector256<UInt64>)
- Source:
- Avx.cs
- Source:
- Avx.cs
- Source:
- Avx.cs
void _mm256_storeu_si256 (__m256i * mem_addr, __m256i a)
MOVDQU m256, ymm
public:
static void Store(System::UInt64* address, System::Runtime::Intrinsics::Vector256<System::UInt64> source);
public static void Store (ulong* address, System.Runtime.Intrinsics.Vector256<ulong> source);
static member Store : nativeptr<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> unit
Parameters
- address
- UInt64*