Int32KeyFrame Constructors

Definition

Initializes a new instance of the Int32KeyFrame class.

Overloads

Int32KeyFrame()

Initializes a new instance of the Int32KeyFrame class.

Int32KeyFrame(Int32)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value.

Int32KeyFrame(Int32, KeyTime)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value and KeyTime.

Int32KeyFrame()

Initializes a new instance of the Int32KeyFrame class.

protected:
 Int32KeyFrame();
protected Int32KeyFrame ();
Protected Sub New ()

Applies to

Int32KeyFrame(Int32)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value.

protected:
 Int32KeyFrame(int value);
protected Int32KeyFrame (int value);
new System.Windows.Media.Animation.Int32KeyFrame : int -> System.Windows.Media.Animation.Int32KeyFrame
Protected Sub New (value As Integer)

Parameters

value
Int32

The Value of the new Int32KeyFrame instance.

Applies to

Int32KeyFrame(Int32, KeyTime)

Initializes a new instance of the Int32KeyFrame class that has the specified target Value and KeyTime.

protected:
 Int32KeyFrame(int value, System::Windows::Media::Animation::KeyTime keyTime);
protected Int32KeyFrame (int value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.Int32KeyFrame : int * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.Int32KeyFrame
Protected Sub New (value As Integer, keyTime As KeyTime)

Parameters

value
Int32

The Value of the new Int32KeyFrame instance.

keyTime
KeyTime

The KeyTime of the new Int32KeyFrame instance.

Applies to