PFLobbyGetServerProperty
Get the lobby server property's value from its key.
Syntax
HRESULT PFLobbyGetServerProperty(
PFLobbyHandle lobby,
const char* key,
const char** value
)
Parameters
lobby
PFLobbyHandle
The handle of the lobby.
key
char*
is null-terminated
The key of the property.
value
char**
library-allocated output, may return nullptr
The output value associated with the key. An output null value signifies the property wasn't present.
Return value
Type: HRESULT
S_OK
if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().
Remarks
If this lobby isn't a client-owned lobby, no property value is returned.
Requirements
Header: PFLobby.h