Getting Started with DirectDraw

DirectDraw® is the component of the DirectX® application programming interface (API) that controls memory, the hardware blitter, and surface flipping operations. DirectDraw is a software interface that provides direct access to display devices while maintaining compatibility with the Windows CE graphics device interface (GDI). It is a low-level application programming interface (API) for graphics.

Use DirectDraw to create and manage memory surfaces. The primary DirectDraw surface is the screen. For complete information about DirectDraw surfaces, see the following topics.

In This Section

Why Use DirectDraw?

DirectDraw Architecture

DirectDraw Cooperative Levels

DirectDraw Display Modes

See Also

DirectDraw | Working with DirectDraw Objects | Working with DirectDraw Surfaces | Working with DirectDraw Palettes | Working with DirectDraw Clippers | Advanced DirectDraw Information

 Last updated on Thursday, April 08, 2004

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