ManipulationStateChangedEventArgs Class
Definition
Important
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Provides data for the OnManipulationStateChanged event.
public ref class ManipulationStateChangedEventArgs sealed
/// [Windows.Foundation.Metadata.Activatable(Microsoft.Advertising.WinRT.UI.__IManipulationStateChangedEventArgsFactory, 1)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Version(1)]
class ManipulationStateChangedEventArgs final
[Windows.Foundation.Metadata.Activatable(typeof(Microsoft.Advertising.WinRT.UI.__IManipulationStateChangedEventArgsFactory), 1)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class ManipulationStateChangedEventArgs
function ManipulationStateChangedEventArgs(current, last)
Public NotInheritable Class ManipulationStateChangedEventArgs
- Inheritance
- Attributes
Additional features and requirements
Software Development Kit | |
Minimum supported OS |
Windows 10 (10.0.10240.0)
|
Constructors
ManipulationStateChangedEventArgs(Int32, Int32) |
Initializes a new instance of the ManipulationStateChangedEventArgs class. |
Properties
CurrentState |
Gets the current state after the OnManipulationStateChanged event. |
LastState |
Gets the last state after the OnManipulationStateChanged event. |