ManipulationStateChangedEventArgs Class

Definition

Provides data for the OnManipulationStateChanged event.

public ref class ManipulationStateChangedEventArgs sealed
/// [Windows.Foundation.Metadata.Activatable(Microsoft.Advertising.WinRT.UI.__IManipulationStateChangedEventArgsFactory, 1)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Version(1)]
class ManipulationStateChangedEventArgs final
[Windows.Foundation.Metadata.Activatable(typeof(Microsoft.Advertising.WinRT.UI.__IManipulationStateChangedEventArgsFactory), 1)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Version(1)]
public sealed class ManipulationStateChangedEventArgs
function ManipulationStateChangedEventArgs(current, last)
Public NotInheritable Class ManipulationStateChangedEventArgs
Inheritance
Object Platform::Object IInspectable ManipulationStateChangedEventArgs
Attributes

Additional features and requirements

Software Development Kit
Minimum supported OS
Windows 10 (10.0.10240.0)

Constructors

ManipulationStateChangedEventArgs(Int32, Int32)

Initializes a new instance of the ManipulationStateChangedEventArgs class.

Properties

CurrentState

Gets the current state after the OnManipulationStateChanged event.

LastState

Gets the last state after the OnManipulationStateChanged event.

Applies to