BoundingSphere::BoundingSphere(constXMFLOAT3&,float) function (directxcollision.h)
Creates an instance of the BoundingSphere class.
Syntax
void BoundingSphere(
[in, ref] const XMFLOAT3 & center,
[in] float radius
) noexcept;
Parameters
[in, ref] center
The center of the BoundingSphere.
[in] radius
The radius of the BoundingSphere.
Return value
None
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxcollision.h |
See also
Reference