BoundingSphere::ContainedBy function (directxcollision.h)
Tests whether the BoundingSphere is contained by the specified frustum.
Syntax
ContainmentType XM_CALLCONV ContainedBy(
[in] FXMVECTOR Plane0,
[in] FXMVECTOR Plane1,
[in] FXMVECTOR Plane2,
[in] GXMVECTOR Plane3,
[in] HXMVECTOR Plane4,
[in] HXMVECTOR Plane5
) noexcept;
Parameters
[in] Plane0
A plane describing the frustum.
[in] Plane1
A plane describing the frustum.
[in] Plane2
A plane describing the frustum.
[in] Plane3
A plane describing the frustum.
[in] Plane4
A plane describing the frustum.
[in] Plane5
A plane describing the frustum.
Return value
A ContainmentType value indicating whether the frustum contains the BoundingSphere.
Remarks
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxcollision.h |
See also
Reference