XMUNIBBLE4 structure (directxpackedvector.h)
A 4D vector with four unsigned 4-bit integer components.
For a list of additional functionality such as constructors and operators that are available
using XMUNIBBLE4
when you are programming in C++, see XMUNIBBLE4 Extensions.
Syntax
struct XMUNIBBLE4 {
union {
struct {
uint16_t x : 4;
uint16_t y : 4;
uint16_t z : 4;
uint16_t w : 4;
};
uint16_t v;
};
void XMUNIBBLE4();
void XMUNIBBLE4(
const XMUNIBBLE4 & unnamedParam1
);
XMUNIBBLE4 & operator=(
const XMUNIBBLE4 & unnamedParam1
);
void XMUNIBBLE4(
XMUNIBBLE4 && unnamedParam1
);
XMUNIBBLE4 & operator=(
XMUNIBBLE4 && unnamedParam1
);
void XMUNIBBLE4(
uint16_t Packed
) noexcept;
void XMUNIBBLE4(
uint8_t _x,
uint8_t _y,
uint8_t _z,
uint8_t _w
) noexcept;
void XMUNIBBLE4(
const uint8_t *pArray
) noexcept;
void XMUNIBBLE4(
float _x,
float _y,
float _z,
float _w
) noexcept;
void XMUNIBBLE4(
const float *pArray
) noexcept;
void operator uint16_t() noexcept;
XMUNIBBLE4 & operator=(
uint16_t Packed
) noexcept;
};
Members
4 x
Unsigned 4-bit integer value in the range [0,15] describing the x-coordinate of the vector. The 4-bit x component.
4 y
Unsigned 4-bit integer value in the range [0,15] describing the y-coordinate of the vector. The 4-bit x component.
4 z
Unsigned 4-bit integer value in the range [0,15] describing the z-coordinate of the vector. The 4-bit x component.
4 w
Unsigned 4-bit integer value in the range [0,15] describing the w-coordinate of the vector. The 4-bit x component.
v
Unsigned short representing the 4D vector in a packed format.
Default constructor for XMUNIBBLE4
Default constructor for XMUNIBBLE4
void XMUNIBBLE4( const XMUNIBBLE4 & unnamedParam1)
A constructor for XMUNIBBLE4
.
A constructor for XMUNIBBLE4.
XMUNIBBLE4 & operator=( const XMUNIBBLE4 & unnamedParam1)
void XMUNIBBLE4( XMUNIBBLE4 && unnamedParam1)
A constructor for XMUNIBBLE4
.
A constructor for XMUNIBBLE4.
XMUNIBBLE4 & operator=( XMUNIBBLE4 && unnamedParam1)
Assigns the vector component data from one instance of XMUNIBBLE4
to the current instance of XMUNIBBLE4
.
This operator assigns the vector component data from one instance of XMUNIBBLE4 to the current instance of XMUNIBBLE4
.
void XMUNIBBLE4( uint16_t Packed) noexcept
Initializes a new instance of XMUNIBBLE
from a uint16_t
variable
containing component data in a packed format.
This constructor initializes a new instance of XMUNIBBLE4 from a
uint16_t
variable containing component data in a packed format.
void XMUNIBBLE4( uint8_t _x, uint8_t _y, uint8_t _z, uint8_t _w) noexcept
Initializes a new instance of XMUNIBBLE4 from four int8_t
arguments.
This constructor initializes a new instance of XMUNIBBLE4 from four int8_t
arguments.
void XMUNIBBLE4( const uint8_t *pArray) noexcept
Initializes a new instance of XMUNIBBLE4 from a four element int8_t
array argument.
This constructor initializes a new instance of XMUNIBBLE4 from a four element int8_t
array argument.
void XMUNIBBLE4( float _x, float _y, float _z, float _w) noexcept
Initializes a new instance of XMUNIBBLE4
from four float
arguments.
This constructor initializes a new instance of XMUNIBBLE4 from four
float
arguments.
void XMUNIBBLE4( const float *pArray) noexcept
Initializes a new instance of XMUNIBBLE4 from a four element float
array argument.
This constructor initializes a new instance of XMUNIBBLE4 from a from a four element float
array argument.
void operator uint16_t() noexcept
Returns an instance of uint16_t
containing the components of the
XMUNIBBLE4
instance in a packed format.
This operator returns an instance of uint16_t
containing the components of the XMUNIBBLE4 instance in a packed format.
XMUNIBBLE4 & operator=( uint16_t Packed) noexcept
Assigns the vector component data packed in an instance of uint16_t
to the current
instance of XMUNIBBLE4
.
Remarks
XMUNIBBLE4
can be loaded into instances of XMVECTOR by using
XMLoadUNibble4.
Instances of XMVECTOR
can be stored into an instance of XMUNIBBLE4
with XMStoreUNibble4.
Namespace: Use DirectX::PackedVector
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Header | directxpackedvector.h |