TcpListener.LocalEndpoint Propiedad

Definición

Obtiene el objeto EndPoint subyacente del objeto TcpListener actual.

public:
 property System::Net::EndPoint ^ LocalEndpoint { System::Net::EndPoint ^ get(); };
public System.Net.EndPoint LocalEndpoint { get; }
member this.LocalEndpoint : System.Net.EndPoint
Public ReadOnly Property LocalEndpoint As EndPoint

Valor de propiedad

Objeto EndPoint al que está enlazado el Socket.

Ejemplos

En el ejemplo de código siguiente se muestra la dirección IP local y el número de puerto en el TcpListener que escucha las solicitudes de conexión entrantes.

try
{
   // Use the Pending method to poll the underlying socket instance for client connection requests.
   TcpListener^ tcpListener = gcnew TcpListener( portNumber );
   tcpListener->Start();

   if ( !tcpListener->Pending() )
   {
      Console::WriteLine( "Sorry, no connection requests have arrived" );
   }
   else
   {
      //Accept the pending client connection and return a TcpClient object^ initialized for communication.
      TcpClient^ tcpClient = tcpListener->AcceptTcpClient();
      
      // Using the RemoteEndPoint property.
      Console::WriteLine( "I am listening for connections on {0} on port number {1}",
         IPAddress::Parse( ( (IPEndPoint^)(tcpListener->LocalEndpoint) )->Address->ToString() ),
         ( (IPEndPoint^)(tcpListener->LocalEndpoint) )->Port );
const int portNumber = 13;

try
{
    // Use the Pending method to poll the underlying socket instance for client connection requests.
    IPAddress ipAddress = Dns.Resolve("localhost").AddressList[0];
    TcpListener tcpListener = new TcpListener(ipAddress, portNumber);
    tcpListener.Start();

    if (!tcpListener.Pending())
    {
        Console.WriteLine("Sorry, no connection requests have arrived");
    }
    else
    {
        //Accept the pending client connection and return a TcpClient object initialized for communication.
        TcpClient tcpClient = tcpListener.AcceptTcpClient();
        // Using the RemoteEndPoint property.
        Console.WriteLine("I am listening for connections on " +
            IPAddress.Parse(((IPEndPoint)tcpListener.LocalEndpoint).Address.ToString()) +
            "on port number " + ((IPEndPoint)tcpListener.LocalEndpoint).Port.ToString());

        //Close the tcpListener and tcpClient instances
        tcpClient.Close();
    }

    tcpListener.Stop();
}
catch (Exception e)
{
    Console.WriteLine(e.ToString());
}

Try

   Dim ipAddress As IPAddress = Dns.Resolve("localhost").AddressList(0)
  Dim tcpListener As New TcpListener(ipAddress, portNumber)
  tcpListener.Start()
  
   ' Use the Pending method to poll the underlying socket instance for client connection requests.
   If Not tcpListener.Pending() Then
      
      Console.WriteLine("Sorry, no connection requests have arrived")
   
   Else
      
      'Accept the pending client connection and return a TcpClient object initialized for communication.
      Dim tcpClient As TcpClient = tcpListener.AcceptTcpClient()
      ' Using the RemoteEndPoint property.
      Console.Write("I am listening for connections on ")
      Console.Writeline(IPAddress.Parse(CType(tcpListener.LocalEndpoint, IPEndPoint).Address.ToString())) 
      Console.Write("on port number ")
      Console.Write(CType(tcpListener.LocalEndpoint, IPEndPoint).Port.ToString())

Comentarios

Puede usar la LocalEndpoint propiedad para identificar la interfaz de red local y el número de puerto que se usan para escuchar las solicitudes de conexión de cliente entrantes, una vez realizada una conexión de socket. Primero debe convertir esto EndPoint en .IPEndPoint A continuación, puede llamar a la IPEndPoint.Address propiedad para recuperar la dirección IP local y la IPEndPoint.Port propiedad para recuperar el número de puerto local.

Se aplica a

Consulte también