MTLRenderCommandEncoder_Extensions.DrawIndexedPatches Méthode
Définition
Important
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Surcharges
DrawIndexedPatches(IMTLRenderCommandEncoder, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DrawIndexedPatches (this Metal.IMTLRenderCommandEncoder This, nuint numberOfPatchControlPoints, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, Metal.IMTLBuffer controlPointIndexBuffer, nuint controlPointIndexBufferOffset, Metal.IMTLBuffer indirectBuffer, nuint indirectBufferOffset);
static member DrawIndexedPatches : Metal.IMTLRenderCommandEncoder * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint -> unit
Paramètres
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- controlPointIndexBuffer
- IMTLBuffer
- controlPointIndexBufferOffset
- System.System.UIntPtr System.unativeint
- indirectBuffer
- IMTLBuffer
- indirectBufferOffset
- System.System.UIntPtr System.unativeint
- Attributs
S’applique à
DrawIndexedPatches(IMTLRenderCommandEncoder, nuint, nuint, nuint, IMTLBuffer, nuint, IMTLBuffer, nuint, nuint, nuint)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void DrawIndexedPatches (this Metal.IMTLRenderCommandEncoder This, nuint numberOfPatchControlPoints, nuint patchStart, nuint patchCount, Metal.IMTLBuffer patchIndexBuffer, nuint patchIndexBufferOffset, Metal.IMTLBuffer controlPointIndexBuffer, nuint controlPointIndexBufferOffset, nuint instanceCount, nuint baseInstance);
static member DrawIndexedPatches : Metal.IMTLRenderCommandEncoder * nuint * nuint * nuint * Metal.IMTLBuffer * nuint * Metal.IMTLBuffer * nuint * nuint * nuint -> unit
Paramètres
- numberOfPatchControlPoints
- System.System.UIntPtr System.unativeint
- patchStart
- System.System.UIntPtr System.unativeint
- patchCount
- System.System.UIntPtr System.unativeint
- patchIndexBuffer
- IMTLBuffer
- patchIndexBufferOffset
- System.System.UIntPtr System.unativeint
- controlPointIndexBuffer
- IMTLBuffer
- controlPointIndexBufferOffset
- System.System.UIntPtr System.unativeint
- instanceCount
- System.System.UIntPtr System.unativeint
- baseInstance
- System.System.UIntPtr System.unativeint
- Attributs