SCNRenderer.UnprojectPoint(SCNVector3) Méthode

Définition

Annule la projection du point spécifié dans la scène 3D en traitant les deux premières coordonnées comme un point 2D, et la troisième coordonnée comme une fraction de la distance entre les plans de découpage proche et lointain.

[Foundation.Export("unprojectPoint:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNVector3 UnprojectPoint (SceneKit.SCNVector3 point);
[Foundation.Export("unprojectPoint:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual SceneKit.SCNVector3 UnprojectPoint (SceneKit.SCNVector3 point);
abstract member UnprojectPoint : SceneKit.SCNVector3 -> SceneKit.SCNVector3
override this.UnprojectPoint : SceneKit.SCNVector3 -> SceneKit.SCNVector3

Paramètres

point
SCNVector3

Retours

Implémente

Attributs

S’applique à