SslStream.WriteTimeout Propriété

Définition

Obtient ou définit la durée pendant laquelle une opération d'écriture reste bloquée en attendant des données.

public:
 virtual property int WriteTimeout { int get(); void set(int value); };
public override int WriteTimeout { get; set; }
member this.WriteTimeout : int with get, set
Public Overrides Property WriteTimeout As Integer

Valeur de propriété

Durée qui s’écoule avant l’échec d’une opération d’écriture synchrone.

Exemples

L’exemple de code suivant illustre la définition de la valeur de cette propriété.

static void ProcessClient( TcpClient^ client )
{
   
   // A client has connected. Create the 
   // SslStream using the client's network stream.
   SslStream^ sslStream = gcnew SslStream( client->GetStream(),false );
   
   // Authenticate the server but don't require the client to authenticate.
   try
   {
      sslStream->AuthenticateAsServer( serverCertificate, false, true );
      // false == no client cert required; true == check cert revocation.
      
      // Display the properties and settings for the authenticated stream.
      DisplaySecurityLevel( sslStream );
      DisplaySecurityServices( sslStream );
      DisplayCertificateInformation( sslStream );
      DisplayStreamProperties( sslStream );
      
      // Set timeouts for the read and write to 5 seconds.
      sslStream->ReadTimeout = 5000;
      sslStream->WriteTimeout = 5000;
      
      // Read a message from the client.   
      Console::WriteLine( L"Waiting for client message..." );
      String^ messageData = ReadMessage( sslStream );
      Console::WriteLine( L"Received: {0}", messageData );
      
      // Write a message to the client.
      array<Byte>^message = Encoding::UTF8->GetBytes( L"Hello from the server.<EOF>" );
      Console::WriteLine( L"Sending hello message." );
      sslStream->Write( message );
   }
   catch ( AuthenticationException^ e ) 
   {
      Console::WriteLine( L"Exception: {0}", e->Message );
      if ( e->InnerException != nullptr )
      {
         Console::WriteLine( L"Inner exception: {0}", e->InnerException->Message );
      }
      Console::WriteLine( L"Authentication failed - closing the connection." );
      sslStream->Close();
      client->Close();
      return;
   }
   finally
   {
      
      // The client stream will be closed with the sslStream
      // because we specified this behavior when creating
      // the sslStream.
      sslStream->Close();
      client->Close();
   }

}
static void ProcessClient (TcpClient client)
{
    // A client has connected. Create the
    // SslStream using the client's network stream.
    SslStream sslStream = new SslStream(
        client.GetStream(), false);
    // Authenticate the server but don't require the client to authenticate.
    try
    {
        sslStream.AuthenticateAsServer(serverCertificate, clientCertificateRequired: false, checkCertificateRevocation: true);

        // Display the properties and settings for the authenticated stream.
        DisplaySecurityLevel(sslStream);
        DisplaySecurityServices(sslStream);
        DisplayCertificateInformation(sslStream);
        DisplayStreamProperties(sslStream);

        // Set timeouts for the read and write to 5 seconds.
        sslStream.ReadTimeout = 5000;
        sslStream.WriteTimeout = 5000;
        // Read a message from the client.
        Console.WriteLine("Waiting for client message...");
        string messageData = ReadMessage(sslStream);
        Console.WriteLine("Received: {0}", messageData);

        // Write a message to the client.
        byte[] message = Encoding.UTF8.GetBytes("Hello from the server.<EOF>");
        Console.WriteLine("Sending hello message.");
        sslStream.Write(message);
    }
    catch (AuthenticationException e)
    {
        Console.WriteLine("Exception: {0}", e.Message);
        if (e.InnerException != null)
        {
            Console.WriteLine("Inner exception: {0}", e.InnerException.Message);
        }
        Console.WriteLine ("Authentication failed - closing the connection.");
        sslStream.Close();
        client.Close();
        return;
    }
    finally
    {
        // The client stream will be closed with the sslStream
        // because we specified this behavior when creating
        // the sslStream.
        sslStream.Close();
        client.Close();
    }
}
Private Shared Sub ProcessClient(client As TcpClient)
    ' A client has connected. Create the 
    ' SslStream using the client's network stream.
    Dim sslStream = New SslStream(client.GetStream(), False)

    Try

        sslStream.AuthenticateAsServer(serverCertificate, clientCertificateRequired:=False, checkCertificateRevocation:=True)
        ' Display the properties And settings for the authenticated stream.
        DisplaySecurityLevel(sslStream)
        DisplaySecurityServices(sslStream)
        DisplayCertificateInformation(sslStream)
        DisplayStreamProperties(sslStream)

        ' Set timeouts for the read and write to 5 seconds.
        sslStream.ReadTimeout = 5000
        sslStream.WriteTimeout = 5000

        ' Read a message from the client.   
        Console.WriteLine("Waiting for client message...")
        Dim messageData As String = ReadMessage(sslStream)
        Console.WriteLine("Received: {0}", messageData)

        ' Write a message to the client.
        Dim message As Byte() = Encoding.UTF8.GetBytes("Hello from the server.<EOF>")
        Console.WriteLine("Sending hello message.")
        sslStream.Write(message)
    Catch e As AuthenticationException
        Console.WriteLine("Exception: {0}", e.Message)

        If e.InnerException IsNot Nothing Then
            Console.WriteLine("Inner exception: {0}", e.InnerException.Message)
        End If

        Console.WriteLine("Authentication failed - closing the connection.")
        sslStream.Close()
        client.Close()
        Return
    Finally
        ' The client stream will be closed with the sslStream
        ' because we specified this behavior when creating
        ' the sslStream.
        sslStream.Close()
        client.Close()
    End Try
End Sub

Remarques

Cette propriété retourne la valeur retournée en appelant WriteTimeout sur le flux sous-jacent. Pour les opérations de définition, la valeur spécifiée définit la WriteTimeout valeur sur le flux sous-jacent.

Si le flux sous-jacent est un NetworkStream, WriteTimeout est en millisecondes et est défini Infinite sur par défaut afin que les opérations d’écriture n’expirent pas.

S’applique à