AVAudioEngine.DisconnectNodeInput Metodo

Definizione

Overload

DisconnectNodeInput(AVAudioNode)

Disconnette tutte le connessioni di input da node.

DisconnectNodeInput(AVAudioNode, nuint)

Disconnette tutte le connessioni di input da busnode.

DisconnectNodeInput(AVAudioNode)

Disconnette tutte le connessioni di input da node.

[Foundation.Export("disconnectNodeInput:")]
public virtual void DisconnectNodeInput (AVFoundation.AVAudioNode node);
abstract member DisconnectNodeInput : AVFoundation.AVAudioNode -> unit
override this.DisconnectNodeInput : AVFoundation.AVAudioNode -> unit

Parametri

Attributi

Si applica a

DisconnectNodeInput(AVAudioNode, nuint)

Disconnette tutte le connessioni di input da busnode.

[Foundation.Export("disconnectNodeInput:bus:")]
public virtual void DisconnectNodeInput (AVFoundation.AVAudioNode node, nuint bus);
abstract member DisconnectNodeInput : AVFoundation.AVAudioNode * nuint -> unit
override this.DisconnectNodeInput : AVFoundation.AVAudioNode * nuint -> unit

Parametri

bus
System.System.UIntPtr System.unativeint
Attributi

Si applica a