VirtualMachineRestrictMovementState Struct

Definition

Virtual Machine Restrict Movement state.

public readonly struct VirtualMachineRestrictMovementState : IEquatable<Azure.ResourceManager.Avs.Models.VirtualMachineRestrictMovementState>
type VirtualMachineRestrictMovementState = struct
Public Structure VirtualMachineRestrictMovementState
Implements IEquatable(Of VirtualMachineRestrictMovementState)
Inheritance
VirtualMachineRestrictMovementState
Implements

Constructors

VirtualMachineRestrictMovementState(String)

Initializes a new instance of VirtualMachineRestrictMovementState.

Properties

Disabled

is disabled.

Enabled

is enabled.

Methods

Equals(VirtualMachineRestrictMovementState)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Equality(VirtualMachineRestrictMovementState, VirtualMachineRestrictMovementState)

Determines if two VirtualMachineRestrictMovementState values are the same.

Implicit(String to VirtualMachineRestrictMovementState)

Converts a String to a VirtualMachineRestrictMovementState.

Inequality(VirtualMachineRestrictMovementState, VirtualMachineRestrictMovementState)

Determines if two VirtualMachineRestrictMovementState values are not the same.

Applies to