AssignmentProvisioningState Struct
Definition
Important
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State of the blueprint assignment.
public readonly struct AssignmentProvisioningState : IEquatable<Azure.ResourceManager.Blueprint.Models.AssignmentProvisioningState>
type AssignmentProvisioningState = struct
Public Structure AssignmentProvisioningState
Implements IEquatable(Of AssignmentProvisioningState)
- Inheritance
-
AssignmentProvisioningState
- Implements
Constructors
AssignmentProvisioningState(String) |
Initializes a new instance of AssignmentProvisioningState. |
Properties
Canceled |
canceled. |
Cancelling |
cancelling. |
Creating |
creating. |
Deleting |
deleting. |
Deploying |
deploying. |
Failed |
failed. |
Locking |
locking. |
Succeeded |
succeeded. |
Validating |
validating. |
Waiting |
waiting. |
Methods
Equals(AssignmentProvisioningState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(AssignmentProvisioningState, AssignmentProvisioningState) |
Determines if two AssignmentProvisioningState values are the same. |
Implicit(String to AssignmentProvisioningState) |
Converts a string to a AssignmentProvisioningState. |
Inequality(AssignmentProvisioningState, AssignmentProvisioningState) |
Determines if two AssignmentProvisioningState values are not the same. |