ChannelMapping Struct
Definition
Important
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Optional designation for single channel audio tracks. Can be used to combine the tracks into stereo or multi-channel audio tracks.
public readonly struct ChannelMapping : IEquatable<Azure.ResourceManager.Media.Models.ChannelMapping>
type ChannelMapping = struct
Public Structure ChannelMapping
Implements IEquatable(Of ChannelMapping)
- Inheritance
-
ChannelMapping
- Implements
Constructors
ChannelMapping(String) |
Initializes a new instance of ChannelMapping. |
Properties
BackLeft |
The Back Left Channel. Sometimes referred to as the Left Surround Channel. |
BackRight |
The Back Right Channel. Sometimes referred to as the Right Surround Channel. |
Center |
The Center Channel. |
FrontLeft |
The Front Left Channel. |
FrontRight |
The Front Right Channel. |
LowFrequencyEffects |
Low Frequency Effects Channel. Sometimes referred to as the subwoofer. |
StereoLeft |
The Left Stereo channel. Sometimes referred to as Down Mix Left. |
StereoRight |
The Right Stereo channel. Sometimes referred to as Down Mix Right. |
Methods
Equals(ChannelMapping) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(ChannelMapping, ChannelMapping) |
Determines if two ChannelMapping values are the same. |
Implicit(String to ChannelMapping) |
Converts a string to a ChannelMapping. |
Inequality(ChannelMapping, ChannelMapping) |
Determines if two ChannelMapping values are not the same. |