H265Complexity Struct

Definition

Tells the encoder how to choose its encoding settings. Quality will provide for a higher compression ratio but at a higher cost and longer compute time. Speed will produce a relatively larger file but is faster and more economical. The default value is Balanced.

public readonly struct H265Complexity : IEquatable<Azure.ResourceManager.Media.Models.H265Complexity>
type H265Complexity = struct
Public Structure H265Complexity
Implements IEquatable(Of H265Complexity)
Inheritance
H265Complexity
Implements

Constructors

H265Complexity(String)

Initializes a new instance of H265Complexity.

Properties

Balanced

Tells the encoder to use settings that achieve a balance between speed and quality.

Quality

Tells the encoder to use settings that are optimized to produce higher quality output at the expense of slower overall encode time.

Speed

Tells the encoder to use settings that are optimized for faster encoding. Quality is sacrificed to decrease encoding time.

Methods

Equals(H265Complexity)

Indicates whether the current object is equal to another object of the same type.

ToString()

Returns the fully qualified type name of this instance.

Operators

Equality(H265Complexity, H265Complexity)

Determines if two H265Complexity values are the same.

Implicit(String to H265Complexity)

Converts a string to a H265Complexity.

Inequality(H265Complexity, H265Complexity)

Determines if two H265Complexity values are not the same.

Applies to