Breakpoints.Count Property

Definition

Returns a value indicating the number of Breakpoint objects in the Breakpoints collection.

public:
 property int Count { int get(); };

Property Value

An integer value representing the number of Breakpoint objects in the collection.

Attributes

Examples

The following example demonstrates how to use the Count property.

To test this property:

public static void Count(DTE dte)  
{  
    // Setup debug Output window.  
    Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);  
    w.Visible = true;  
    OutputWindow ow = (OutputWindow)w.Object;  
    OutputWindowPane owp = ow.OutputWindowPanes.Add("Count Property Test: ");  
    owp.Activate();  

    EnvDTE.Debugger debugger = (EnvDTE.Debugger)dte.Debugger;  
    debugger.Breakpoints.Add("","Target001.cs", 13, 1, "",   
                             EnvDTE.dbgBreakpointConditionType.dbgBreakpointConditionTypeWhenTrue,   
                             "C#","", 0, "", 0, EnvDTE.dbgHitCountType.dbgHitCountTypeNone);  
    debugger.Breakpoints.Add("","Target001.cs", 15, 1, "",   
                             EnvDTE.dbgBreakpointConditionType.dbgBreakpointConditionTypeWhenTrue,   
                             "C#","", 0, "", 0, EnvDTE.dbgHitCountType.dbgHitCountTypeNone);  

    owp.OutputString("\nNumber of Breakpoints: " + debugger.Breakpoints.Count);  
    owp.OutputString("\nEdition of the environment: " +   
                     debugger.Breakpoints.DTE.Edition);  
    owp.OutputString("\nParent's Current Mode: " +   
                     debugger.Breakpoints.Parent.CurrentMode);  
    owp.OutputString("\nFirst breakpoint is on line " +   
                     debugger.Breakpoints.Item(1).FileLine + ".");  
    owp.OutputString("\nSecond breakpoint is on line " +   
                     debugger.Breakpoints.Item(2).FileLine + ".");  
}  

Applies to