GL.GetUniformLocation Metodo

Definizione

Overload

GetUniformLocation(Int32, String)
GetUniformLocation(UInt32, String)

GetUniformLocation(Int32, String)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetUniformLocation", Version="2.0")]
public static int GetUniformLocation (int program, string name);
static member GetUniformLocation : int * string -> int

Parametri

program
Int32
name
String

Restituisce

Attributi

Si applica a

GetUniformLocation(UInt32, String)

Importante

Questa API non è conforme a CLS.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glGetUniformLocation", Version="2.0")]
[System.CLSCompliant(false)]
public static int GetUniformLocation (uint program, string name);
static member GetUniformLocation : uint32 * string -> int

Parametri

program
UInt32
name
String

Restituisce

Attributi

Si applica a