GL.TexStorage2D Metodo

Definizione

Overload

TexStorage2D(All, Int32, All, Int32, Int32)
Obsoleti.
TexStorage2D(TextureTarget2D, Int32, SizedInternalFormat, Int32, Int32)

TexStorage2D(All, Int32, All, Int32, Int32)

Attenzione

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexStorage2D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexStorage2D (OpenTK.Graphics.ES30.All target, int levels, OpenTK.Graphics.ES30.All internalformat, int width, int height);
static member TexStorage2D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int -> unit

Parametri

target
All
levels
Int32
internalformat
All
width
Int32
height
Int32
Attributi

Si applica a

TexStorage2D(TextureTarget2D, Int32, SizedInternalFormat, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexStorage2D", Version="3.0")]
public static void TexStorage2D (OpenTK.Graphics.ES30.TextureTarget2D target, int levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, int width, int height);
static member TexStorage2D : OpenTK.Graphics.ES30.TextureTarget2D * int * OpenTK.Graphics.ES30.SizedInternalFormat * int * int -> unit

Parametri

levels
Int32
internalformat
SizedInternalFormat
width
Int32
height
Int32
Attributi

Si applica a