GL.TexStorage3D Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Overload
TexStorage3D(All, Int32, All, Int32, Int32, Int32) |
Obsoleti.
|
TexStorage3D(TextureTarget3D, Int32, SizedInternalFormat, Int32, Int32, Int32) |
TexStorage3D(All, Int32, All, Int32, Int32, Int32)
Attenzione
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexStorage3D", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void TexStorage3D (OpenTK.Graphics.ES30.All target, int levels, OpenTK.Graphics.ES30.All internalformat, int width, int height, int depth);
static member TexStorage3D : OpenTK.Graphics.ES30.All * int * OpenTK.Graphics.ES30.All * int * int * int -> unit
Parametri
- target
- All
- levels
- Int32
- internalformat
- All
- width
- Int32
- height
- Int32
- depth
- Int32
- Attributi
Si applica a
TexStorage3D(TextureTarget3D, Int32, SizedInternalFormat, Int32, Int32, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glTexStorage3D", Version="3.0")]
public static void TexStorage3D (OpenTK.Graphics.ES30.TextureTarget3D target, int levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, int width, int height, int depth);
static member TexStorage3D : OpenTK.Graphics.ES30.TextureTarget3D * int * OpenTK.Graphics.ES30.SizedInternalFormat * int * int * int -> unit
Parametri
- target
- TextureTarget3D
- levels
- Int32
- internalformat
- SizedInternalFormat
- width
- Int32
- height
- Int32
- depth
- Int32
- Attributi