DecoderFallbackException Classe

Definizione

Eccezione generata quando un'operazione di fallback del decodificatore non riesce. La classe non può essere ereditata.

public ref class DecoderFallbackException sealed : ArgumentException
public sealed class DecoderFallbackException : ArgumentException
[System.Serializable]
public sealed class DecoderFallbackException : ArgumentException
type DecoderFallbackException = class
    inherit ArgumentException
[<System.Serializable>]
type DecoderFallbackException = class
    inherit ArgumentException
Public NotInheritable Class DecoderFallbackException
Inherits ArgumentException
Ereditarietà
DecoderFallbackException
Ereditarietà
Attributi

Esempio

Nell'esempio di codice seguente vengono illustrate le DecoderExceptionFallback classi e DecoderFallbackException .

// This example demonstrates the DecoderExceptionFallback class.

using namespace System;
using namespace System::Text;

int main()
{
    // Create an encoding, which is equivalent to calling the
    // ASCIIEncoding class constructor.
    // The DecoderExceptionFallback parameter specifies that an exception
    // is thrown if a character cannot be encoded.
    // An encoder exception fallback is also specified, but in this code
    // example the encoding operation cannot fail.

    Encoding^ asciiEncoding = Encoding::GetEncoding("us-ascii",
        gcnew EncoderExceptionFallback(), gcnew DecoderExceptionFallback());
    String^ inputString = "XYZ";
    String^ decodedString;
    String^ twoNewLines = Environment::NewLine + Environment::NewLine ;

    array<Byte>^ encodedBytes = 
        gcnew array<Byte>(asciiEncoding->GetByteCount(inputString));
    int numberOfEncodedBytes = 0;

    // ---------------------------------------------------------------------
    Console::Clear();

    // Display the name of the encoding.
    Console::WriteLine("The name of the encoding is \"{0}\".{1}",
        asciiEncoding->WebName, Environment::NewLine);

    // Display the input string in text.
    Console::WriteLine("Input string ({0} characters): \"{1}\"",
        inputString->Length, inputString);

    // Display the input string in hexadecimal.
    Console::Write("Input string in hexadecimal: ");
    for each (char c in inputString)
    {
        Console::Write("0x{0:X2} ", c);
    }
    Console::Write(twoNewLines);

    // ---------------------------------------------------------------------
    // Encode the input string.

    Console::WriteLine("Encode the input string...");

    numberOfEncodedBytes = asciiEncoding->GetBytes(inputString, 0,
        inputString->Length, encodedBytes, 0);

    // Display the encoded bytes.
    Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
        numberOfEncodedBytes, Environment::NewLine);
    for each (Byte b in encodedBytes)
    {
        Console::Write("0x{0:X2} ", b);
    }
    Console::Write(twoNewLines);

    // ---------------------------------------------------------------------

    // Replace the encoded byte sequences for the characters 'X' and 'Z'
    // with the value 0xFF, which is outside the valid range of 0x00 to 0x7F
    // for ASCIIEncoding. The resulting byte sequence is actually the
    // beginning of this code example because it is the input to the decoder
    // operation, and is equivalent to a corrupted or improperly encoded
    // byte sequence.

    encodedBytes[0] = 0xFF;
    encodedBytes[2] = 0xFF;

    Console::WriteLine("Display the corrupted byte sequence...");
    Console::WriteLine("Encoded bytes in hexadecimal ({0} bytes):{1}",
        numberOfEncodedBytes, Environment::NewLine);
    for each (Byte b in encodedBytes)
    {
        Console::Write("0x{0:X2} ", b);
    }
    Console::Write(twoNewLines);

    // ---------------------------------------------------------------------
    // Attempt to decode the encoded bytes. However, an exception is thrown
    // before the byte sequence can be decoded.

    Console::WriteLine("Compare the decoded bytes to the input string...");

    try
    {
        decodedString = asciiEncoding->GetString(encodedBytes);
        // This statement is never executed.
        Console::WriteLine("This statement is never executed.");
    }
    catch (DecoderFallbackException^ ex)
    {
        Console::WriteLine(ex);
        Console::WriteLine(
            "{0}*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***", 
            Environment::NewLine);
    }
}


/*
This code example produces the following results:

The name of the encoding is "us-ascii".

Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A

Encode the input string...
Encoded bytes in hexadecimal (3 bytes):

0x58 0x59 0x5A

Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):

0xFF 0x59 0xFF

Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)

at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
at System.Text.Encoding.GetString(Byte[] bytes)
at Sample.Main()

*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***

*/
// This example demonstrates the DecoderExceptionFallback class.

using System;
using System.Text;

class Sample
{
    public static void Main()
    {

// Create an encoding, which is equivalent to calling the
// ASCIIEncoding class constructor.
// The DecoderExceptionFallback parameter specifies that an exception
// is thrown if a character cannot be encoded.
// An encoder exception fallback is also specified, but in this code
// example the encoding operation cannot fail.

    Encoding ae = Encoding.GetEncoding(
                  "us-ascii",
                  new EncoderExceptionFallback(),
                  new DecoderExceptionFallback());
    string inputString = "XYZ";
    string decodedString;
    string twoNewLines = "\n\n";
    byte[] encodedBytes = new byte[ae.GetByteCount(inputString)];
    int numberOfEncodedBytes = 0;

// --------------------------------------------------------------------------
    Console.Clear();

// Display the name of the encoding.
    Console.WriteLine("The name of the encoding is \"{0}\".\n", ae.WebName);

// Display the input string in text.
    Console.WriteLine("Input string ({0} characters): \"{1}\"",
                       inputString.Length, inputString);

// Display the input string in hexadecimal.
    Console.Write("Input string in hexadecimal: ");
    foreach (char c in inputString.ToCharArray())
        {
        Console.Write("0x{0:X2} ", (int)c);
        }
    Console.Write(twoNewLines);

// --------------------------------------------------------------------------
// Encode the input string.

    Console.WriteLine("Encode the input string...");
    numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length,
                                       encodedBytes, 0);
// Display the encoded bytes.
    Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n",
                       numberOfEncodedBytes);
    foreach (byte b in encodedBytes)
        {
        Console.Write("0x{0:X2} ", (int)b);
        }
    Console.Write(twoNewLines);

// --------------------------------------------------------------------------

// Replace the encoded byte sequences for the characters 'X' and 'Z' with the
// value 0xFF, which is outside the valid range of 0x00 to 0x7F for
// ASCIIEncoding. The resulting byte sequence is actually the beginning of
// this code example because it is the input to the decoder operation, and
// is equivalent to a corrupted or improperly encoded byte sequence.

    encodedBytes[0] = 0xFF;
    encodedBytes[2] = 0xFF;

    Console.WriteLine("Display the corrupted byte sequence...");
    Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):\n",
                       numberOfEncodedBytes);
    foreach (byte b in encodedBytes)
        {
        Console.Write("0x{0:X2} ", (int)b);
        }
    Console.Write(twoNewLines);

// --------------------------------------------------------------------------
// Attempt to decode the encoded bytes. However, an exception is thrown
// before the byte sequence can be decoded.

    Console.WriteLine("Compare the decoded bytes to the input string...");

    try {
        decodedString = ae.GetString(encodedBytes);
        }
    catch (DecoderFallbackException dfe)
        {
        Console.WriteLine(dfe);
        Console.WriteLine("\n*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***");
        return;
        }

// This statement is never executed.
    Console.WriteLine("This statement is never executed.");
    }
}
/*
This code example produces the following results:

The name of the encoding is "us-ascii".

Input string (3 characters): "XYZ"
Input string in hexadecimal: 0x58 0x59 0x5A

Encode the input string...
Encoded bytes in hexadecimal (3 bytes):

0x58 0x59 0x5A

Display the corrupted byte sequence...
Encoded bytes in hexadecimal (3 bytes):

0xFF 0x59 0xFF

Compare the decoded bytes to the input string...
System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
fied code page to Unicode.
   at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
   at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
)
   at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
   at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)

   at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
ing)
   at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
   at System.Text.Encoding.GetString(Byte[] bytes)
   at Sample.Main()

*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***

*/
' This example demonstrates the DecoderExceptionFallback class.
Imports System.Text

Class Sample
    Public Shared Sub Main() 
        
        ' Create an encoding, which is equivalent to calling the 
        ' ASCIIEncoding class constructor. 
        ' The DecoderExceptionFallback parameter specifies that an exception
        ' is thrown if a character cannot be encoded. 
        ' An encoder exception fallback is also specified, but in this code
        ' example the encoding operation cannot fail.  


        Dim eef As New EncoderExceptionFallback()
        Dim def As New DecoderExceptionFallback()
        Dim ae As Encoding = Encoding.GetEncoding("us-ascii", eef, def)
        Dim inputString As String = "XYZ"
        Dim decodedString As String
        Dim twoNewLines As String = vbCrLf & vbCrLf
        Dim numberOfEncodedBytes As Integer = ae.GetByteCount(inputString)
        ' Counteract the compiler adding an extra element.
        Dim encodedBytes(numberOfEncodedBytes - 1) As Byte
        
        ' --------------------------------------------------------------------------
        Console.Clear()
        
        ' Display the name of the encoding.
        Console.WriteLine("The name of the encoding is ""{0}""." & vbCrLf, ae.WebName)
        
        ' Display the input string in text.
        Console.WriteLine("Input string ({0} characters): ""{1}""", inputString.Length, inputString)
        
        ' Display the input string in hexadecimal.
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.Write("Input string in hexadecimal: ")
        Dim c As Char
        For Each c In  inputString.ToCharArray()
            Console.Write("0x{0:X2} ", Convert.ToInt32(c))
        Next c
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Encode the input string. 
        Console.WriteLine("Encode the input string...")
        numberOfEncodedBytes = ae.GetBytes(inputString, 0, inputString.Length, _
                                           encodedBytes, 0)
        ' Display the encoded bytes.
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
                           numberOfEncodedBytes)
        Dim b As Byte
        For Each b In  encodedBytes
            Console.Write("0x{0:X2} ", Convert.ToInt32(b))
        Next b
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Replace the encoded byte sequences for the characters 'X' and 'Z' with the 
        ' value 0xFF, which is outside the valid range of 0x00 to 0x7F for 
        ' ASCIIEncoding. The resulting byte sequence is actually the beginning of 
        ' this code example because it is the input to the decoder operation, and 
        ' is equivalent to a corrupted or improperly encoded byte sequence. 

        encodedBytes(0) = &HFF
        encodedBytes(2) = &HFF
        
        Console.WriteLine("Display the corrupted byte sequence...")
        ' Each element is converted to an integer with Convert.ToInt32.
        Console.WriteLine("Encoded bytes in hexadecimal ({0} bytes):" & vbCrLf, _
                           numberOfEncodedBytes)
        For Each b In  encodedBytes
            Console.Write("0x{0:X2} ", Convert.ToInt32(b))
        Next b
        Console.Write(twoNewLines)
        
        ' --------------------------------------------------------------------------
        ' Attempt to decode the encoded bytes. However, an exception is thrown 
        ' before the byte sequence can be decoded.
        Console.WriteLine("Compare the decoded bytes to the input string...")
        
        Try
            decodedString = ae.GetString(encodedBytes)
        Catch dfe As DecoderFallbackException
            Console.WriteLine(dfe)
            Console.WriteLine(vbCrLf & _
                              "*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***")
            Return
        End Try
        
        ' This statement is never executed.
        Console.WriteLine("This statement is never executed.")
    
    End Sub
End Class
'
'This code example produces the following results:
'
'The name of the encoding is "us-ascii".
'
'Input string (3 characters): "XYZ"
'Input string in hexadecimal: 0x58 0x59 0x5A
'
'Encode the input string...
'Encoded bytes in hexadecimal (3 bytes):
'
'0x58 0x59 0x5A
'
'Display the corrupted byte sequence...
'Encoded bytes in hexadecimal (3 bytes):
'
'0xFF 0x59 0xFF
'
'Compare the decoded bytes to the input string...
'System.Text.DecoderFallbackException: Unable to translate bytes [FF] at index 0 from speci
'fied code page to Unicode.
'   at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
'   at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
')
'   at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
'   at System.Text.ASCIIEncoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS decoder)
'
'   at System.String.CreateStringFromEncoding(Byte* bytes, Int32 byteLength, Encoding encod
'ing)
'   at System.Text.ASCIIEncoding.GetString(Byte[] bytes, Int32 byteIndex, Int32 byteCount)
'   at System.Text.Encoding.GetString(Byte[] bytes)
'   at Sample.Main()
'
'*** THE CODE EXAMPLE TERMINATES HERE AS INTENDED. ***
'
'

Costruttori

DecoderFallbackException()

Inizializza una nuova istanza della classe DecoderFallbackException.

DecoderFallbackException(String)

Inizializza una nuova istanza della classe DecoderFallbackException. Il messaggio di errore è specificato da un parametro.

DecoderFallbackException(String, Byte[], Int32)

Inizializza una nuova istanza della classe DecoderFallbackException. I parametri specificano il messaggio di errore, la matrice di byte decodificata e l'indice del byte non decodificabile.

DecoderFallbackException(String, Exception)

Inizializza una nuova istanza della classe DecoderFallbackException. I parametri specificano il messaggio di errore e l'eccezione interna che ne costituisce la causa.

Proprietà

BytesUnknown

Recupera la sequenza di byte di input che ha causato l'eccezione.

Data

Ottiene una raccolta di coppie chiave/valore che forniscono informazioni definite dall'utente aggiuntive sull'eccezione.

(Ereditato da Exception)
HelpLink

Ottiene o imposta un collegamento al file della Guida associato all'eccezione.

(Ereditato da Exception)
HResult

Ottiene o imposta HRESULT, un valore numerico codificato che viene assegnato a un'eccezione specifica.

(Ereditato da Exception)
Index

Recupera la posizione di indice nella sequenza di byte di input del byte che ha causato l'eccezione.

InnerException

Ottiene l'istanza di Exception che ha causato l'eccezione corrente.

(Ereditato da Exception)
Message

Ottiene il messaggio di errore e il nome del parametro o, se non è stato impostato alcun nome di parametro, soltanto il messaggio di errore.

(Ereditato da ArgumentException)
ParamName

Ottiene il nome del parametro che ha causato questa eccezione.

(Ereditato da ArgumentException)
Source

Ottiene o imposta il nome dell'oggetto o dell'applicazione che ha generato l'errore.

(Ereditato da Exception)
StackTrace

Ottiene una rappresentazione di stringa dei frame immediati nello stack di chiamate.

(Ereditato da Exception)
TargetSite

Ottiene il metodo che genera l'eccezione corrente.

(Ereditato da Exception)

Metodi

Equals(Object)

Determina se l'oggetto specificato è uguale all'oggetto corrente.

(Ereditato da Object)
GetBaseException()

Quando ne viene eseguito l'override in una classe derivata, restituisce l'Exception che è la causa radice di una o più eccezioni successive.

(Ereditato da Exception)
GetHashCode()

Funge da funzione hash predefinita.

(Ereditato da Object)
GetObjectData(SerializationInfo, StreamingContext)

Imposta l'oggetto SerializationInfo con il nome del parametro e informazioni aggiuntive sull'eccezione.

(Ereditato da ArgumentException)
GetType()

Ottiene il tipo di runtime dell'istanza corrente.

(Ereditato da Exception)
MemberwiseClone()

Crea una copia superficiale dell'oggetto Object corrente.

(Ereditato da Object)
ToString()

Crea e restituisce una rappresentazione di stringa dell'eccezione corrente.

(Ereditato da Exception)

Eventi

SerializeObjectState
Obsoleti.

Si verifica quando un'eccezione viene serializzata per creare un oggetto di stato eccezione contenente i dati serializzati relativi all'eccezione.

(Ereditato da Exception)

Si applica a

Vedi anche