ManipulationInertiaStartingRoutedEventArgs Classe
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
Fornisce i dati per l'evento ManipulationInertiaStarting.
public ref class ManipulationInertiaStartingRoutedEventArgs sealed : RoutedEventArgs
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class ManipulationInertiaStartingRoutedEventArgs final : RoutedEventArgs
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
class ManipulationInertiaStartingRoutedEventArgs final : RoutedEventArgs
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class ManipulationInertiaStartingRoutedEventArgs : RoutedEventArgs
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
public sealed class ManipulationInertiaStartingRoutedEventArgs : RoutedEventArgs
Public NotInheritable Class ManipulationInertiaStartingRoutedEventArgs
Inherits RoutedEventArgs
- Ereditarietà
- Attributi
Requisiti Windows
Famiglia di dispositivi |
Windows 10 (è stato introdotto in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (è stato introdotto in v1.0)
|
Esempio
Nell'esempio di codice seguente viene illustrato lo scenario 4 dell'esempio di input. Questo codice mostra alcuni modelli di utilizzo per la manipolazione diretta usando gli eventi ManipulationStarting, ManipulationStarted, ManipulationDelta, ManipulationInertiaStarting e ManipulationCompleted .
private TransformGroup _transformGroup;
private MatrixTransform _previousTransform;
private CompositeTransform _compositeTransform;
private bool forceManipulationsToEnd;
public Scenario4()
{
this.InitializeComponent();
forceManipulationsToEnd = false;
ManipulateMe.ManipulationStarting +=
new ManipulationStartingEventHandler(
ManipulateMe_ManipulationStarting);
ManipulateMe.ManipulationStarted +=
new ManipulationStartedEventHandler(
ManipulateMe_ManipulationStarted);
ManipulateMe.ManipulationDelta +=
new ManipulationDeltaEventHandler(
ManipulateMe_ManipulationDelta);
ManipulateMe.ManipulationCompleted +=
new ManipulationCompletedEventHandler(
ManipulateMe_ManipulationCompleted);
ManipulateMe.ManipulationInertiaStarting +=
new ManipulationInertiaStartingEventHandler(
ManipulateMe_ManipulationInertiaStarting);
InitManipulationTransforms();
}
private void InitManipulationTransforms()
{
_transformGroup = new TransformGroup();
_compositeTransform = new CompositeTransform();
_previousTransform = new MatrixTransform() {
Matrix = Matrix.Identity };
_transformGroup.Children.Add(_previousTransform);
_transformGroup.Children.Add(_compositeTransform);
ManipulateMe.RenderTransform = _transformGroup;
}
private void ManipulateMe_ManipulationStarting(object sender,
ManipulationStartingRoutedEventArgs e)
{
forceManipulationsToEnd = false;
e.Handled = true;
}
private void ManipulateMe_ManipulationStarted(
object sender, ManipulationStartedRoutedEventArgs e)
{
e.Handled = true;
}
private void ManipulateMe_ManipulationInertiaStarting(
object sender, ManipulationInertiaStartingRoutedEventArgs e)
{
e.Handled = true;
}
private void ManipulateMe_ManipulationDelta(
object sender, ManipulationDeltaRoutedEventArgs e)
{
if (forceManipulationsToEnd)
{
e.Complete();
return;
}
_previousTransform.Matrix = _transformGroup.Value;
Point center = _previousTransform.TransformPoint(
new Point(e.Position.X, e.Position.Y));
_compositeTransform.CenterX = center.X;
_compositeTransform.CenterY = center.Y;
_compositeTransform.Rotation = (e.Delta.Rotation * 180) / Math.PI;
_compositeTransform.ScaleX =
_compositeTransform.ScaleY = e.Delta.Scale;
_compositeTransform.TranslateX = e.Delta.Translation.X;
_compositeTransform.TranslateY = e.Delta.Translation.Y;
e.Handled = true;
}
private void ManipulateMe_ManipulationCompleted(object sender,
ManipulationCompletedRoutedEventArgs e)
{
e.Handled = true;
}
private void Scenario4Reset(object sender, RoutedEventArgs e)
{
Scenario4Reset();
}
void Scenario4Reset()
{
forceManipulationsToEnd = true;
ManipulateMe.RenderTransform = null;
InitManipulationTransforms();
}
Private _transformGroup As TransformGroup
Private _previousTransform As MatrixTransform
Private _compositeTransform As CompositeTransform
Private forceManipulationsToEnd As Boolean
Public Sub New()
Me.InitializeComponent()
forceManipulationsToEnd = False
AddHandler ManipulateMe.ManipulationStarting, AddressOf ManipulateMe_ManipulationStarting
AddHandler ManipulateMe.ManipulationStarted, AddressOf ManipulateMe_ManipulationStarted
AddHandler ManipulateMe.ManipulationDelta, AddressOf ManipulateMe_ManipulationDelta
AddHandler ManipulateMe.ManipulationCompleted, AddressOf ManipulateMe_ManipulationCompleted
InitManipulationTransforms()
End Sub
''' <summary>
''' Invoked when this page is about to be displayed in a Frame.
''' </summary>
''' <param name="e">Event data that describes how this page was reached. The Parameter
''' property is typically used to configure the page.</param>
Protected Overrides Sub OnNavigatedTo(e As NavigationEventArgs)
End Sub
Private Sub InitManipulationTransforms()
_transformGroup = New TransformGroup()
_compositeTransform = New CompositeTransform()
_previousTransform = New MatrixTransform() With { _
.Matrix = Matrix.Identity _
}
_transformGroup.Children.Add(_previousTransform)
_transformGroup.Children.Add(_compositeTransform)
ManipulateMe.RenderTransform = _transformGroup
End Sub
Private Sub ManipulateMe_ManipulationStarting(sender As Object, e As ManipulationStartingRoutedEventArgs)
forceManipulationsToEnd = False
e.Handled = True
End Sub
Private Sub ManipulateMe_ManipulationStarted(sender As Object, e As ManipulationStartedRoutedEventArgs)
e.Handled = True
End Sub
Private Sub ManipulateMe_ManipulationDelta(sender As Object, e As ManipulationDeltaRoutedEventArgs)
If forceManipulationsToEnd Then
e.Complete()
Exit Sub
End If
_previousTransform.Matrix = _transformGroup.Value
Dim center As Point = _previousTransform.TransformPoint(New Point(e.Position.X, e.Position.Y))
_compositeTransform.CenterX = center.X
_compositeTransform.CenterY = center.Y
_compositeTransform.Rotation = (e.Delta.Rotation * 180) / Math.PI
_compositeTransform.ScaleX = InlineAssignHelper(_compositeTransform.ScaleY, e.Delta.Scale)
_compositeTransform.TranslateX = e.Delta.Translation.X
_compositeTransform.TranslateY = e.Delta.Translation.Y
e.Handled = True
End Sub
Private Sub ManipulateMe_ManipulationCompleted(sender As Object, e As ManipulationCompletedRoutedEventArgs)
e.Handled = True
End Sub
Private Sub Scenario4ResetMethod(sender As Object, e As RoutedEventArgs)
Reset()
End Sub
Private Sub Reset()
forceManipulationsToEnd = True
ManipulateMe.RenderTransform = Nothing
InitManipulationTransforms()
End Sub
Private Shared Function InlineAssignHelper(Of T)(ByRef target As T, value As T) As T
target = value
Return value
End Function
Costruttori
ManipulationInertiaStartingRoutedEventArgs() |
Inizializza una nuova istanza della classe ManipulationInertiaStartingRoutedEventArgs . |
Proprietà
Container |
Ottiene l'UIElement considerato il contenitore della manipolazione. |
Cumulative |
Ottiene le modifiche complessive dall'inizio della manipolazione. |
Delta |
Ottiene le modifiche più recenti della manipolazione corrente, come ManipulationDelta. |
ExpansionBehavior |
Ottiene o imposta la frequenza di rallentamento del movimento inerziale di espansione. |
Handled |
Ottiene o imposta un valore che contrassegna l'evento indirizzato come gestito. Un valore true per Handled impedisce la maggior parte dei gestori lungo la route dell'evento di gestire di nuovo lo stesso evento. |
OriginalSource |
Ottiene un riferimento all'oggetto che ha generato l'evento. Questa è spesso una parte del modello di un controllo anziché un elemento dichiarato nell'interfaccia utente dell'app. (Ereditato da RoutedEventArgs) |
PointerDeviceType |
Ottiene pointerDeviceType per il dispositivo puntatore coinvolto nella manipolazione. |
RotationBehavior |
Ottiene informazioni sulle informazioni di rotazione associate alla manipolazione per questa occorrenza dell'evento. |
TranslationBehavior |
Ottiene informazioni sulle informazioni di traduzione associate alla manipolazione per questa occorrenza dell'evento. |
Velocities |
Ottiene la frequenza delle modifiche più recenti alla manipolazione. |
Si applica a
Vedi anche
- <xref:Windows.UI.Xaml.RoutedEventArgs%0andows.ui.xaml%2froutedeventargs.md)>