ResourceManager Costruttori

Definizione

Overload

ResourceManager()

Crea un oggetto ResourceManager usando le impostazioni predefinite.

ResourceManager(String)

Crea un oggetto ResourceManager .

ResourceManager()

Crea un oggetto ResourceManager usando le impostazioni predefinite.

public:
 ResourceManager();
 ResourceManager();
public ResourceManager();
function ResourceManager()
Public Sub New ()

Si applica a

ResourceManager(String)

Crea un oggetto ResourceManager .

public:
 ResourceManager(Platform::String ^ fileName);
 ResourceManager(winrt::hstring const& fileName);
public ResourceManager(string fileName);
function ResourceManager(fileName)
Public Sub New (fileName As String)

Parametri

fileName
String

Platform::String

winrt::hstring

File di risorse.

Si applica a