CodeEvent.Thrower Property
Definition
Important
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Gets or sets CodeFunction object.
public:
property EnvDTE::CodeFunction ^ Thrower { EnvDTE::CodeFunction ^ get(); void set(EnvDTE::CodeFunction ^ value); };
public:
property EnvDTE::CodeFunction ^ Thrower { EnvDTE::CodeFunction ^ get(); void set(EnvDTE::CodeFunction ^ value); };
[System.Runtime.InteropServices.DispId(39)]
public EnvDTE.CodeFunction Thrower { [System.Runtime.InteropServices.DispId(39)] get; [System.Runtime.InteropServices.DispId(39)] set; }
[<System.Runtime.InteropServices.DispId(39)>]
[<get: System.Runtime.InteropServices.DispId(39)>]
[<set: System.Runtime.InteropServices.DispId(39)>]
member this.Thrower : EnvDTE.CodeFunction with get, set
Public Property Thrower As CodeFunction
Property Value
A CodeFunction object.
- Attributes
Examples
The following example demonstrates how to use the Thrower property.
public static void Thrower(EnvDTE80.DTE2 dte)
{
TextSelection objTextSel;
EnvDTE80.CodeEvent codeEvent;
objTextSel = (TextSelection)dte.ActiveDocument.Selection;
codeEvent = (EnvDTE80.CodeEvent)objTextSel. _
ActivePoint.get_CodeElement(vsCMElement.vsCMElementEvent);
MessageBox.Show("\nThrower property: " +
codeEvent.Thrower, "Testing CodeEvent");
}
Remarks
Note
The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same.